This absorbing, if uneven, action RPG largely threads the needle between cozy and thrilling.
Slim Shady’s back with a brand new song from the soundtrack to the latest installment of the first-person shooter game Call of Duty.
The game is far from sleepy, and as with previous installments, Dream Team takes on the properties of its new hero. It’s a more confident, more attractive, and more powerful RPG.
The most protrusive sin committed by Dragon’s Crown has nothing to do with the size of its sirens’ breasts, but rather an unfortunate economical decision made by the publisher.
Everything is aglow with a unique visual sheen that dutifully demonstrates the graphical capabilities of the Wii U’s hardware.
Before Shadowrun was a cRPG, it was an RPG of the pen-and-paper variety, a medium that did more than a thousand junior-high workshops to encourage young people to tell each other thought-out stories.
Not only is the game an unsightly, tedious, and mind-numbingly dimwitted distraction, it’s also completely unnecessary—a nearly bottomless descent into uncompromising mediocrity.
The biggest problem with Dynasty Warriors 8, and the series as a whole, is that it loses its value as quickly as Koei publishes another sequel.
Luigi in the hero role may still take some getting used to, but in the case of New Super Luigi U, the irritations are well worth the rewards.
Leisure Suit Larry: Reloaded is both the longest and shortest two hours of your life.
The game deserves praise for its efficient blend of stylish anime-inspired artwork and handsome third-person exploration.
This clumsy attempt at RPG matchmaking throws together a super-casual dating simulation with a sluggish battle system.
His passing not only marks the end of an era, but leaves a hole that will be felt by anyone who knew him in any capacity.
Muramasa Rebirth can stand alongside Gravity Rush and Guacamelee! as one of the best-looking games the system has to offer
It’s a credit to the strength of the iconic stature of the characters that seeing their bafflingly scripted journey to its end becomes an unavoidable errand.
It’s telling that much of Game & Wario was initially conceived as a customary demonstrative package of some of the Wii U’s snazziest features.
A game that truly knows its audience and makes little effort to lure in stiff-necked skeptics to its particular school of bureaucratic thought.
Portions of the game may deliver high-octane thrills, but its paramount moments are frightening because they’re understated.
The Underhell atmosphere has some brilliant set pieces, from a carnivorous train that wants to make you its passengers forever, to a menagerie of angry hybrids in the middle of the Yggradasil Zoo.
The Combo Lab allows for beneficial augmentation of attacks, adding instrumental bonuses like health boosts to certain strike patterns.
Throw in the cloaking melee enemies and shielded elite agents, and the game feels like one long riff on Mass Effect 3, which isn’t terrible if you loved grinding through that game’s co-op multiplayer.