This is a rare adventure game in which the journey is actually more of a reward than the destination.
Even the few inventive stretches of the game are ultimately driven into the ground by a punishing sense of repetition.
The game’s first few acts are its finest, particularly for their strong sense of physicality.
There’s no limit here to the narrative conveniences that exist only to conclude the series’s eight-season arc.
As David Benioff and D.B. Weiss show with this masterful rebuttal of an episode, it’s never too late to choose a different narrative.
There’s no shortage of empty gestures throughout the latest episode of the series.
The game is clearly geared toward young players, so expect a lightweight experience.
The episode gives the audience exactly what it expects, and absolutely nothing else.
The episode is, above all else, a resolute detailing of the final calm before a spectacular storm and what it means to be human.
This VR title boasts an endearingly goofy premise, but it’s one that’s executed in bumpy fashion.
The episode has the good sense to respect our familiarity with these characters, and as such it doesn’t beat around the bush.
The play’s always-at-arm’s-length subtext makes it hard for us to appreciate or connect with the material on an emotional level.
The play is positioned as a coping mechanism for Heidi Schreck and, by extension, the audience.
Did you get chocolate in my peanut butter, or did you get peanut butter in my chocolate?
The launch trailer seeks to cover every angle of Cyan Inc.’s pending project, and the funding they’re seeking.
If you dare, ascend into the horrors of the Martian mind and check out the trailer for yourself.
The game doesn’t rely on narrative reasons to entice the player, leaning instead on endorphin-releasing gameplay hooks.
The game has even less to say about religious cults, belief systems, and American politics than its predecessor.
At its best, the game leaves you by your lonesome to get to know the “deep blue” sky as intimately as possible.
At least the game’s big-picture effects play to the developer’s strengths, particularly those of its new, proprietary Apex engine.