The Stanley Parable: Ultra Deluxe isn’t just recycling old content and adding new dialogue to it.
In this bursting-at-the-seams collection of over 350 handcrafted puzzles, you’ll need to think both inside and outside the box.
The Forgotten Land may not nail the world-building or plotting, but it’s not snoozing when it comes to Kirby’s transformations.
Triangle Strategy is structured to give you the maximum amount of struggle and conflict, and to never give you an easy way out.
Rainbow Six Extraction hopes to evoke the sensation of battling the unknown, and that’s terrific when it comes to each alien encounter.
Only by leaving WWII in the rear-view mirror does the game live up to the innovation promised by its subtitle.
Riders Republic is a buffet of breathtaking sights and catchy sounds, but it’s bogged down by checklists and grinds.
Review: Inscryption Is a Roguelike Deck-Builder with a Brilliant Theme Up Its Sleeve
The game is an unholy hybrid of a roguelike deck-builder and escape-room experience.
The game doesn’t fail, but it’s easy to imagine the better one that isn’t too big for its britches.
In doubling down on the randomness of its microgames, the WarioWare series has at last gotten its shtick together.
For better and worse, the game lacks for the trailblazing go-anywhere spirit of Breath of the Wild.
The game’s incredibly refined, real-time combat is complemented by the social lessons and warnings imparted by the story.
The game’s inventive and jokey writing goes a long way toward mitigating the frustrating linearity that takes over the campaign.
True Colors doesn’t show the world in a new light so much as it slaps an Instagram filter over it.
KeyWe turns a game about operating a telepost into a noble calling.
The game runs smoothly and looks great, but it would be more entertaining with just a little more gatekeeping.
Greak is too busy rushing toward an ill-defined future, skimming past conflict and characters alike.
The game will easily hook you with its well-crafted, hyper-focused narrative and immersive worldbuilding.
For most of its campaign, Cris Tales makes for a gorgeous, thoughtful, and surprisingly funny JRPG.
Roguebook is a deck-building rogue-like of seemingly endless possibilities.