Review: The Crew

There’s a good game buried here, and when they finally plant the headstone, the cause of death will be chiseled as “trying too hard.”

Review: Kingdom Hearts HD 2.5 ReMIX

The story is one of the most thematically complex in writer Kazushige Nojima’s revered résumé, dealing heavily with the false fulfillment of the soul and the ultimate definition of heartlessness.

Review: Far Cry 4

For those desiring a more focused approach to gameplay, Far Cry 4 offers a lengthy campaign with over 40 missions.

Review: Tales of Hearts R

The game’s progression, while unhurried in nature, stays true to the orthodox route of the conventional JRPG, keeping things engaging primarily by way of its kinetic, multi-faceted battle system.

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Review: Persona Q: Shadow of the Labyrinth

If there’s a single downside, it’s that with a cast of over 16 characters, only five of whom can physically be in your party, there’s very little reason to play around with your party’s composition.

Review: Grand Theft Auto V

There’s no avatar here; it’s your hands causing the violence now, your eyes staring directly at victims, and you facing down being shot dead, run over, blown up, or falling from insane heights.

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Review: Assassin’s Creed: Unity

The consequences of brash actions are glossed over, and the last three sequences of the game feel redundant, with back-to-back assassinations occurring first at public guillotines and then private dinner parties.

Review: Sonic Boom: Shattered Crystal

The sorry “story” segments largely amount to random combinations of the four main characters trading bad jokes, such as running the difference between “who” and “whom” into the ground.

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Review: Lords of the Fallen

Lords of the Fallen is trying to Goldilocks it, neither being too hard nor too soft, and that lands it in the rather generic and unadmirable position that last year’s Bound by Flame found itself.

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