This absorbing, if uneven, action RPG largely threads the needle between cozy and thrilling.
The game gives the impression that it possesses very few limitations.
Each and every character has a singular charisma all their own, adding increased depth to an already stunningly immersive melting pot of a role-playing universe.
Between the 12 main weapons in your arsenal, the four types of turrets, three barriers, four mines, and different troop compositions, there’s enough variety to keep you facing down your rivals for at least as long as the campaign.
Rather than each level being an unbroken, laggard endeavor as in Blood Money, the missions here are broken up into smaller, sectioned-off trials.
The Walking Dead is harsh and hopeless, and that’s a good thing.
Multiplayer situations, whether online or local split screen, deliver approximately the same amount of flexibility as regular play without diminishing the variable fun factor.
Defense isn’t nearly as important as a strong and constant offense, through which you can accumulate the AP necessary to trigger those killing moves.
Sticker Star may not in the running for the all-out best-looking 3DS game to date, but it is, without question, the title that takes the most advantage of the system’s 3D lever.
Because its story campaign is the shortest of the series, Assassin’s Creed III is encumbered with an abundance of horrible, boring side quests that exist only to waste the player’s time.
Another year, another missed opportunity to adequately translate this admired anime franchise into a durable fighter.
One glaring misfortune remains with the PlayStation 3 version of this HD Collection, and that is the game-collapsing defect found within the already generally subpar Metal Gear Rising: Revengeance demo.
Professor Layton and the Miracle Mask achieves a degree of gaming bliss that only appears every so often.
The Lost City of Arkus is an amusing MacGuffin that will propel kids and adults along the linear through line; lock puzzles, jump pads, battle arenas, and a fairly deep upgrade system all return from Spyro’s Adventure.
Successful progression through the game hinges upon prevailing in both the classic enigma-solving and story-focused dialogue segments.
On Easy, the game reduces the song to a few moves and repeats them in predictable patterns, so beginning players don’t just get self-esteem-boosting scores.
007 Legends frustratingly drops the player right in the middle of a random scene from Sam Mendes’s Skyfall.
Shooting in the game is a staccato aim-and-fire affair that only emphasizes how difficult it is to make your movements correspond to the system’s invisible bounding box.
Forcing players to choose their custom worms one by one suggests that no one bothered to test play the game together with custom teams.
The Fun Fest Missions actually make a difference in how well you perform in other areas of the game, such as battling and trading.
The game makes clear that it’s as enamored with Holmes the Victorian superhero as with Holmes the masterful logician.