Review: Persona 4 Golden

Each and every character has a singular charisma all their own, adding increased depth to an already stunningly immersive melting pot of a role-playing universe.

Review: Ratchet & Clank: Full Frontal Assault

Between the 12 main weapons in your arsenal, the four types of turrets, three barriers, four mines, and different troop compositions, there’s enough variety to keep you facing down your rivals for at least as long as the campaign.

Review: Assassin’s Creed III

Because its story campaign is the shortest of the series, Assassin’s Creed III is encumbered with an abundance of horrible, boring side quests that exist only to waste the player’s time.

Review: Skylanders Giants

The Lost City of Arkus is an amusing MacGuffin that will propel kids and adults along the linear through line; lock puzzles, jump pads, battle arenas, and a fairly deep upgrade system all return from Spyro’s Adventure.

Review: Dance Central 3

On Easy, the game reduces the song to a few moves and repeats them in predictable patterns, so beginning players don’t just get self-esteem-boosting scores.

Review: Fable: The Journey

Shooting in the game is a staccato aim-and-fire affair that only emphasizes how difficult it is to make your movements correspond to the system’s invisible bounding box.

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