Playing around in Bungie's galaxy for its own sake is still just so undeniable and compulsive a draw that the disappointingly threadbare "why" starts fading into the background.
While there may not be anything new in Curtain Call, there sure is a lot of it. And if you think their games have grown stale, here's proof that at least their music hasn't.
This is the truer definition of a mature title. This is what happens when first-person shooters strive to be more than a vulgar display of power.
The writing remains generally strong, especially when it comes to giving players the illusion of control in their big dramatic dialogue choices.
It's a basic story told in stronger terms than it really warrants, but the game is better for it, and gives rise to the pleasantly surprising sentiment of wanting to see more of Bailey in other roles in the future.
A next-gen playthrough reveals a game that doesn't break new ground, but very much tries to reach perfection with the tools Naughty Dog and the industry as a whole, really, are all very well aware of.
Valiant Hearts isn't necessarily lacking in quality or polish, just that perhaps we're looking at one game that feels like it wants to be three.
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