It stands apart from its contemporaries for relying heavily on audio over visual cues.
Saber have borrowed liberally and transparently from Epic’s beloved Gears of War, but it becomes apparent very quickly that they’ve only managed to mimic the game’s least attractive features.
The battlefield tools Future Solider bestows on you are vast and diverse, providing an assortment of combinations that lead to an appreciably high replay value.
As the end-all-be-all culmination of a narrative that’s spanned three separate adventures, Meruru’s storyline structure comes off as quite tame and inconsequential.
The good news is that Starhawk is a TPS multiplayer at its most inventive, intuitive, and unreservedly thrilling.
The co-op play for Episode II is available locally or online, but both experiences are hampered by poor power and speed balance between the characters.
Mario Tennis Open’s bone structure isn’t thin by any means, simply tonally unimaginative and devoid of an honest-to-goodness Nintendo sensibility.
Dialogue choices you make along the way shift the narrative ever so slightly based on a Mass Effect-esque paragon/renegade continuum.
Those hoping Rockstar Games was going to bestow the grizzled hero with an open-world crime saga will be sorely disappointed.
The previous console title in the series, The House of the Dead Overkill, made an honorable effort to push all the game’s narrative elements to the same hysterical pitch as its gameplay, and I’m sorry this one doesn’t even try.
Okay, so maybe it’s not an exact replica of Sucker Punch’s stellar 2011 effort, but it’s close.
You can punch, kick, or scurry away from blood-thirsty walkers with ease, and a reticle-based targeting system is intuitive when time is slipping through your fingers.
Storytelling technique complaints aside, Disgaea 3’s real victories arise from its combat strategies, a structure still extraordinarily fresh, innovative, and addicting some four years later.
The half-joking question often asked of modern art is not whether it’s any good, but whether it’s art.
As for the gameplay, it’s not unique, but it’s certainly robust enough to warrant a second playthrough (on the Dark difficulty, if you dare).
Brawsome has gone out of its way to ensure that these top-down adventures never grow too wearisome for the player, and to allow for bite-sized or full-length play sessions.
World Gone Sour is much better than any junk-food product crossover has any right to be.
Spirit Camera basks in the assumption that it maintains copious pride, when in fact it’s utterly devoid of it.
Even though its overworld map approaches the size of the Nippon archipelago, principally taking place on the backs of a pair of mechanical titans, each and every move you make in Xenoblade Chronicles serves an evolutionary purpose in relation to your team.
Every piece of artillery is designed with care, and the thought in mind that it may be all a player possesses to make it through a much more difficult spot than it was intended for.
Even two years ago, when they started, he could imagine a game that would be a new standard in interactive entertainment.