Review: Shadows of the Damned

The quest to save the princess has powered a million E-rated franchises, and Suda seems determined to imagine every horrible detail of what happened to Princess Peach while she was trapped in Bowser’s bedchamber.

Review: Trenched

The problem is that the on-the-ground immersion of a third-person shooter doesn’t mesh very well with the battlefield awareness that defines the tower-defense genre.

Review: Wii Play Motion

Like a particularly well-coated Dorito, a few of the mini-games’ rather ingenious design is an unexpected treat in a familiar package.

Review: Infamous 2

Refining an excellent template isn’t simple or easy, which is what makes Infamous 2’s success all the more thrilling.

Review: L.A. Noire

L.A. Noire isn’t about exploration or combat, both of which seem to have been included more as tacked-on concessions to hardcore gamers than integral components of the larger story.

Review: Mortal Kombat

It may rankle diehards in its reconfiguration of the series’s convoluted lore into a more streamlined, mainstream-accessible good-vs.-evil formula.

Review: Rio

A little bit of Super Mario Bros. and a lot of Elite Beat Agents, Rio for the DS combines elements of platformers with a rhythm game.

Review: Portal 2

A physics-based puzzle game that prides mental acuity over murderous mayhem, Portal 2 is the phenomenal follow-up that Valve’s 2007 hit deserved.

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