Review: ‘Dustforce’

It isn’t fun, and without the personality, narrative, and sense of humor of something like Super Meat Boy, the game quickly becomes a chore.

Review: The Lego Movie Videogame

A mostly linear experience that shuttles the player from scene to scene, with the slightly more open hub worlds being there for random Lego stud hunts and little else.

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Review: The Banner Saga

As befits a game funded through Kickstarter, The Banner Saga doubles down on risk/reward mechanics throughout its rather lengthy journey.

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Review: Broken Age

If it does away with verb-based actions, it’s in the hopes of emphasizing the joys of exploring these two worlds rather than the frustrations of a pixel hunt.

Review: The Novelist

These mechanics aren’t broken so much as literally insane, in the sense that each chapter requires you to do the exact same things, somehow expecting different results.

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Review: Tetrobot and Co.

The reason for the lack of fanfare is because the devious designers know that avid puzzlers will supply their own delighted applause as they reach one “aha” moment after another.

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