It stands apart from its contemporaries for relying heavily on audio over visual cues.
Despelote is transportive in its vision of a messy childhood.
The game maintains a thrilling sense of momentum across its eight-hour campaign.
‘Clair Obscur: Expedition 33’ Review: A Melancholy Trip into a World of Beautiful Death
The way the game’s various mechanical ideas fit together is exhilarating.
Mandragora conjures a deftly oppressive atmosphere throughout its campaign.
It’s disappointing how “Tape 2” casts the construction of the first installment in a different light.
Commandos: Origins hasn’t been polished to a mirror shine.
Monaco 2 isn’t just about planning a perfect heist, because where’s the fun in that?
Sarnoski is a good choice to address what many see as the game’s monotonal pitch.
The layers to Blue Prince’s roguelite design are what keep the game so captivating.
There’s scant complexity to the practice of running the central mascot agency.
The game invites you to explore its world at your own speed, and on your own terms.
South of Midnight is beautiful even at its ugliest.
The game is an optimistic, transcendental vision of a mythical America from a distant admirer.
Shadows is a near-perfect blend of focused missions and leisurely exploration.
The new era of WWE is now in full swing in digital form, but some things never change.
The game is a major achievement, but its story-heavy campaign puts a damper on things.
The game’s narrative doesn’t support the 10 hours that it takes to complete.
Split Fiction is, against the odds, a smile-inducing charmer.
‘Everhood 2’ Review: This Action Role-Playing Game Is an Invitation to an Identity Crisis
The disorientation that Everhood 2 seeks to bring about is more or less the point here.
Civilization VII too often feels like a game that’s engaging in spite of itself.