This absorbing, if uneven, action RPG largely threads the needle between cozy and thrilling.
The game forces the player to grow more observant and respect the laws of the natural world.
Mirage ought to have been more than the dim illusion of where the series has already traveled.
Xalavier Nelson Jr.’s game suggests a Halloween attraction as curated by John Woo.
Trepang2 sits at the blissful intersection of the very silly and the very serious.
Lies of P is really fun, which makes sense given that Dark Souls is, well, really fun.
Cyberpunk 2077 had to be torn apart and rebuilt before it could become legendary.
Summerfall Studios’s game at least delivers on the promise of the first part of its title.
Goodbye Volcano High Review: It’s the End of the World as We Know It (And Nobody’s Fine)
In the game, the world end not with a bang or a whimper, but an eye roll and a middle finger.
Chants of Sennaar is an impressive game that ultimately feels more than a bit academic.
Bomb Rush Cyberfunk is off-kilter in every way that the original games felt cohesive.
The game differs most from its predecessors in its more open-ended sense of progression.
The game is committed to channeling the spirit of a landmark horror film.
Here, the silliness of being a F.A.R.T. is predicated on enjoyable, rock-solid gameplay.
The faster it moves, the better it plays.
Disney Illusion Island Review: Mickey’s First Metroidvania Is in Search of More Magic
Disney Illusion Island has enough magic to make you wish there was more of it.
Venba traces the role of food in the life of an Indian family after they immigrate to Canada.
The game doesn’t lack for delectable visual delights, its world teeming with lived-in details.
Given enough time, the horror genre subsumes all the trappings of childhood.
As the adage goes, a picture is worth a thousand words.
Turns out, what counts as horror in Oxenfree II is adult life itself.