The game is all about taking advantage of and subverting the rules that restrict your actions.
The film falters when it attempts to mold its best instincts into a discernible narrative shape.
Even when it’s painting its story in broad strokes, the film plays expertly to audience emotion.
The film is fatally convinced that it has a subversive relationship to genre.
The film is an insightful look at modern discontent and the pandemonium that it breeds.
The series tells a story that might have worked just fine if it weren’t spread across six episodes.
The film isn’t designed to challenge what you think you know about the Church of Satan.
Like Identifying Features, Sujo favors leaving things unseen and unspoken.
Mayhem! comes to a screeching halt when it’s functioning as a narrative delivery machine.
The film never dares to court our revulsion at what the survivors must do to live.
The film is content to blandly shrug in the direction of an amorphous societal choas.
The game’s rendition of the Scottish Highlands feels more like a world than a playground.
The series offers a surprisingly novel take on its source material, even if the pieces don’t fit together as neatly as they should.
The series works best when it takes the time to observe humanity as much as its monsters.
At its best, the game is quite good at creating a rich and tumultuous history for its characters.
Your Lucky Day offers a twist-laden take on the hostage crisis film.
The game eventually becomes a bout of scientific calculus on autopilot.
In the game, RoboCop’s actions are emphatically framed as making the world a better place.
The show’s alien ecosystem is often far stranger than anything in its characters’ heads.
Demián Rugna’s harrowing film spares no one from the cruelty of its world.