Spider-Man’s mechanics feel fluid and satisfying enough to keep players engaged throughout the entire campaign.
Super-charged in almost every way, Guacamelee! 2 makes its predecessor look like a backyard wrestling match.
WarioWare Gold slightly redeems itself only after you’ve suffered through the feeble punchlines of the Story mode and have unlocked Challenge mode.
The game’s more successful cases ask you to evaluate your definitions of things like mercy and humanity.
Even when you fail miserably at a task, the experience of playing the game is raucous and rewarding.
Motion Twin’s Dead Cells is a game designed for those who don’t particularly like roguelikes.
This Is the Police 2 never contemplates police brutality, wrongful arrests, or anything whatsoever about race.
The game comes down to two rival parties blandly lumbering toward each other on largely identical stages.
The Switch delivers Captain Toad in a higher-resolution format, and with better gyroscopic controls.
The world design and storytelling often fail to match the high standards set by the game’s ambitious ancestors.
For what it’s worth, the no-frills street racing is a major improvement over that of the first game.
At least one aspect of the gameplay inadvertently confirms the feeling that Blazkowicz is just a shell of a person.
What saves this tossed-off narrative is the way it, like every other aspect of the game, interacts with the destruction.
Right from the start, Mario Tennis Aces, the eighth installment in the Mario Tennis series, feels inadequate.
Despite the variety of tasks to manage throughout, there are remarkably few ways in which to handle them.
Dark Souls Remastered shows that just as the extra visual definition giveth, it also taketh away.
Four years doesn’t sound like a long enough time to justify updating a list, but video games move in bounding strides.
Four years ago—a lifetime in the world of video games—Slant published its list of the 100 Greatest Video Games of All Time.
It’s electrifying in how it goes out of its way to ensure that you’re constantly in the middle of nail-biting action.
Rather than going for size in the character roster, Dontnod might have done better to shoot for complexity.