This set makes the galaxy that you’ll gallivant across for 90-plus hours feel so much more immersive, beautiful, and tangible-seeming.
The game does a fine job of narratively showing the way in which a person can be broken down and made to believe anything.
Before you know it, Starlink turns playing with toys into something that feels an awful lot like work.
Instead of boldly striking out into the unknown, the game merely imposes its most predictable habits onto it.
The game comes down to the indisputable truth that, when it comes to space travel, the journey is everything.
The developer’s ambition to make a triple-A title without the resources of a larger studio gets the better of them.
The process of earning respect is a key aspect of the game; establishing your team with only the most loyal companions is a tricky task among many other demanding objectives.
Although the core gameplay isn’t always fun, mistakes are barely penalized in such a way to prevent one from progressing through the story.
Garden Warfare features enough unique elements and clever twists to stand out, breathing joy into a stagnating genre.
It has its share of fun diversions from the main quest, but the game doesn’t necessarily care if you do any of them.
As befits a game funded through Kickstarter, The Banner Saga doubles down on risk/reward mechanics throughout its rather lengthy journey.
Throw in the cloaking melee enemies and shielded elite agents, and the game feels like one long riff on Mass Effect 3, which isn’t terrible if you loved grinding through that game’s co-op multiplayer.
Mass Effect 3 lives or dies by its skillfulness in balancing being both the last chapter in a lauded tale and an introduction for the curious to see what all the hype is about.
Like a particularly well-coated Dorito, a few of the mini-games’ rather ingenious design is an unexpected treat in a familiar package.