Desite its title, the show feels trapped in the past, a slave to the conventions of the ’70s British series on which it’s based.
Based on the title of this week’s episode of Homeland, the question seems to be how much anyone can actually know, or be “positive” about.
“The Yoga Play,” both the episode and the spy tactic that Carrie uses within it, is little more than a distraction.
Every sacrifice the series has made up to this point now feels redeemed.
It’s doubled down on its intrigue to hastily evolve from a bland procedural with a nifty visual aesthetic into a solid action-thriller.
It’s easy but pointless to criticize The Stanley Parable for not being more of a “game” when it bills itself (correctly) as a parable.
This week’s relentlessly bleak Homeland finally catches the audience up on what Nicholas Brody has been up to.
The game still tells a beautiful, gripping tale, thanks in part to the voice and motion-capture performances of Ellen Page and Willem Dafoe, making 2011’s L.A. Noire, acclaimed for its facial graphics, seem decades old.
You can remodel a bathroom, but you can’t remodel a human being; intangible things, like reputations, are not so easily mended.
The game expends all of its invigorating freshness within the first 10 minutes, and what follows is more of a tedious and waterlogged slog.
Like Dana Brody’s storyline, Peter Quinn’s mission is also lazily dramatic and lacks subtlety.
With a deeper roster of cards, a wider variety of missions, and a better balance to the existing cards, it might feel like a complete game.
Puppeteer’s creative even in the intermission between levels, where you can review the back stories of the various heads you’ve collected or read Edward Gorey-ish picture books that fill you in on the supporting cast.
FX’s Sons of Anarchy seems more intent on pushing the envelope with more and more exploitive violence than anything else.
By the end of this two-to-three-hour journey, it isn’t just the house that’ll seem lived-in, as the characters are equally realized and relatable.
The game is far from sleepy, and as with previous installments, Dream Team takes on the properties of its new hero. It’s a more confident, more attractive, and more powerful RPG.
Leisure Suit Larry: Reloaded is both the longest and shortest two hours of your life.
This clumsy attempt at RPG matchmaking throws together a super-casual dating simulation with a sluggish battle system.
Once a fleet-footed and hot-blooded gothic drama, True Blood hasn’t aged gracefully, and instead grown long in the tooth.
The Underhell atmosphere has some brilliant set pieces, from a carnivorous train that wants to make you its passengers forever, to a menagerie of angry hybrids in the middle of the Yggradasil Zoo.