Review: Dustforce

It isn’t fun, and without the personality, narrative, and sense of humor of something like Super Meat Boy, the game quickly becomes a chore.

Review: Payday 2

Payday 2’s embarrassing AI is a major problem. Police, security, and SWAT alike have little regard for their own lives, running headfirst into gunfire and taking cover behind objects that don’t exist

Review: Resident Evil 6

Each chapter is completely free of tension and coherence, with no sense of time passing between sections (can be minutes, can be months) and a stunning amount of reuse to make areas more bloated.

Review: Assassin’s Creed III

Because its story campaign is the shortest of the series, Assassin’s Creed III is encumbered with an abundance of horrible, boring side quests that exist only to waste the player’s time.

Review: GoldenEye 007: Reloaded

The graphics are inconsistent, with some scenes stunning (the aforementioned nightclub) while others look awful, such as the N64-grade flight over the African jungle.

Review: Saints Row: The Third

The wafer-thin story is merely an excuse to take part in the kind of bizarre, over the top, and hilarious scenarios that you would never encounter in any other game.

Review: Catherine

Male characters might spew misogynistic rants full of ugly generalizations, but the game correctly identifies these as arising from insecurity and difficult personal history.

Review: Bulletstorm

And so it goes that Bulletstorm is an unfocused and repetitive mess, never completely succeeding in anything it attempts—excess without abundance, gravitas without weight.