Review: Resistance 3

With only momentary cutscenes and in-game plot sequences affording a brief respite from combat chaos, this FPS piles on enough frantic firefight action to at times be downright draining.

Review: Crysis 2

If familiarity occasionally breeds disenchantment, the game’s design is so sharp as to at least refine clichés.

Review: Halo: Reach

It remains fundamentally about proceeding straight to the next skirmish, killing every enemy in sight, and then escaping to a checkpoint so an ignorable, if attractive, cutscene can begin.