Israel’s fractured psyche is plumbed via narrative splintering in Policeman, Nadav Lapid’s compelling drama about his homeland’s burgeoning social unrest.
The main campaign at least affords enough decent boss battles to make completing the title reasonably worthwhile.
To read A Separation as a metaphor on both a big and small scale is not just accurate but unavoidable.
More innovation may have made this supposed trilogy-capper a more enthralling adventure.
With only momentary cutscenes and in-game plot sequences affording a brief respite from combat chaos, this FPS piles on enough frantic firefight action to at times be downright draining.
Bludgeoning zombies is pleasurable, and yet not quite as pleasurable as it should be, in Dead Island, Techland’s open-world semi-RPG.