Review: Ninja Gaiden 3

The story moralizes on the subject of murder with a heavy hand and yet its main character cuts through each nameless person on screen without raising any valid questions in the process.

Review: SSX

The equipment and currency systems are skin-deep for the six-to-eight-hour one-player campaign, but truly boost forward in the immersive online portions of SSX.

Review: Gotham City Impostors

Monolith tried to create a full-bodied shooter experience with their limited budget they were given, but titles such as Bulletstorm and TimeSplitters truly experimented with slapstick within the FPS genre.

Review: SoulCalibur V

The new Guard system uses half of your Critical Gauge and the timing is more relaxed, and since you can’t spam it over and over, “turtling” won’t be an option.

Review: Battlefield 3

You’ll marvel at the dust-particle animations in the tank levels, the ocean swelling around an aircraft carrier, and an earthquake toppling an Iraqi building.

Review: Spider-Man: Edge of Time

Bits of dialogue about a DNA chronal device, “quantum causality,” and “chronal energy polarity” are bandied about by Parker and O’Hara like they’re simple concepts to grasp.