Review: The Bridge

It’s a shame that the basic controls take so much away from appreciating The Bridge itself, because the game is literally a work of art.

Review: Antichamber

Cel-shaded graphics keep things neat and simple, with long white corridors occasionally showing a glimpse of pastel blue, green, yellow, or red to subtly hint at where, in this non-linear maze, you should be going next.

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Review: The Cave

Solutions are less about unraveling a devious construction and more about remembering where each item is, as you can only carry one at a time.

Review: DmC: Devil May Cry

There are so many solid decisions made by Ninja Theory that it’s as if they surveyed Devil May Cry fans and haters and then provided to cater to both.

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Review: Ratchet & Clank: Full Frontal Assault

Between the 12 main weapons in your arsenal, the four types of turrets, three barriers, four mines, and different troop compositions, there’s enough variety to keep you facing down your rivals for at least as long as the campaign.

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Review: Rock Band Blitz

The Rock Band games, which generally chart the rise of a band, have never been acclaimed for their story, but Rock Band Blitz doesn’t even offer that.