Ghost Town Games avoids the flavorless death known as repetition, and doesn’t overcook the game’s premise.
The Solus Project benefits from the fact that you can’t just shoot your way out of a bad situation.
It refuses to treat your protagonist’s quest seriously, which in turn undermines the serious gameplay.
Even when the narrative fails to drive the plot, the game’s well-designed room-escape puzzles pick up the slack.
The latest from Insomniac Games is particularly polished when it comes to the variety of its puzzles.
The developer’s ambition to make a triple-A title without the resources of a larger studio gets the better of them.
Death is momentarily thrilling, but the struggles of those who live on are what sustain the series.
The power of the latest episode of Game of Thrones is that it leaves nothing to abstraction.
By the fifth of the six main zones, the game becomes a dull gauntlet of repetitive mini-bosses.
It owes a big debt to The West Wing, from the constant walk-and-talk shots to moments of pure slapstick.
The depressing truth to the episode’s title may be that no one can get what they want without violence.
It’s like a giant schoolyard playground, in which players can freely explore and make their own adventures.
The developers veer beyond the cartoonish nature of the TMNT television series and straight into the absurd.
When Game of Thrones leans on its history, it takes on a resonance rarely found in fantasy.
The latest episode of Game of Thrones takes a more subdued step back to reset the table for the next big event.
Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.
The show is no longer holding anything back in story or tone, and it’s making this fantasy world feel all too real.
The latest episode of Game of Thrones finally starts uniting the season’s threads, often through blood.
There may be a good game buried under Gearbox Software’s first attempt at a MOBA, but too many of its systems are developmentally in their infancy.
Nathan Drake’s quest in Uncharted 4 successfully bridges the uncanny valley between adventure game, action movie, and real-world exploration.