No one plays the piano like Tori Amos. She arches her back forward, always ready to kick her foot up or straddle the seat. During the Chicago performance of her world tour for 2007âs American Doll Posse, a concept album in which she channeled five different fictional characters and easily the most interesting work sheâs done since 2001âs Strange Little Girls, she came out in a blond bob wig and pounded on the instrument like she meant to break it. The effect was a welcome return to â90s Tori: In her best work, even when sheâs being precious, thereâs an underlying force and anger that threatens to shatter everything into little pieces.
Thereâs a lot of precious music on Amosâs latest, Abnormally Attracted to Sin, but not so much of the force that made Little Earthquakes a masterpiece. For some years now, the singer hasnât known howâor hasnât triedâto self-edit, either on stage or record. (As good as the 23-song American Doll Posse was, it was about five songs too long.) At Radio City Music Hall on Thursday, she played an exhausting, 20-song setlist that sampled her whole career and fizzled by the time she got to the three-song encore. A few of her tried-and-true classics, like âWinter,â seemed laboriously slow. Or maybe her heart wasnât in it: She saved most of her energy for newer material like âBig Wheelâ and âStrong Black Vine,â a typically fraught, Bible-alluding ditty rape that was given new life in its live incarnation. That same sense of urgency provided the nightâs best moments, including an intimate cover of âSmells Like Teen Spirit.â
Either way, none of the thirtysomething, mostly gay fans in attendance seemed to mind. They inappropriately sashayed to âPrecious Thingsâ and walked up to the stage, ostensibly to get a closer look at Amosâs ridiculously hot outfit: a kimono-like dress with fringe sleeves and leather tights. Itâs a truism within the gay and lesbian community that Amos is one of those things we can all agree on, like purebred dogs.
She stopped halfway through her set to share an anecdote about auditioning at piano bars in the city because, she said, âI feel like it.â When you have Amosâs kind of cult devotion after 17 years, you do what you want. That has made her output, like her TV appearances, unpredictable and sometimes worrying. Itâs never clear if sheâs entirely in control, or just off her rocker. But itâs also hard to imagine anyone else who could make âM-I-L-Fâ into a convincing pop chorus. And isnât that reason enough to listen?
Interview: Marc Maron on Sword of Truth, WTF, and the Possibility of Change
Maron discusses modern media discourse, the communicative bridge linking his acting with his podcast, and how he likes to be directed.
Marc Maron is presently enjoying one of the most unlikely and inspiring success stories in Hollywood. Once known as a bitter âcomicâs comicâ who was eclipsed in success by contemporaries such as Louis C.K. and Jon Stewart, Maron has been reborn into a poster boy for empathy, starting with his blockbuster podcast, âWTF,â and continuing with roles in the hit television series Maron, Easy, and GLOW. With each role, Maron has rapidly evolved from a âcomic who actsâ into a first-rate character actor capable of subtly altering his charisma to fit a variety of oddballs who, like himself, struggle with self-doubt while attempting to walk a straight and sober path.
Now, with Sword of Truth, Maron makes his debut as a cinematic lead, playing Mel, a pawnshop owner who ends up on a road trip that stirs long-festering feelings of estrangement, which parallels the forms of isolation gripping a variety of other characters, and which the filmâs director, Lynn Shelton, links to the reactionary myths and politics currently gripping this country. The role marks another career high point for Maron, who talked to me last week about the communicative bridge linking his acting with his podcast, how he likes to be directed, and the âmind-fuckeryâ currently gripping modern media discourse.
Given that youâve previously worked with Lynn Shelton on Maron and GLOW, did you two have a kind of collaborative shorthand going into Sword of Trust?
Well, Iâm generally filled with anxiety and resistance. I donât know if thereâs a shorthand, but Lynn knows how to get the best out of me and works with me pretty well. I like directors whoâre hands on with me and guide me.
Do you like to receive a lot of explicit direction, or is your process more intuitive?
Well, I do what I do. I definitely welcome suggestions, because Iâm certainly not going to think of all the possibilities of a scene. Most of my choices are not necessarily correct. I usually come in pretty intense and hot, and thereâs subtleties that can be coaxed out with minor tweaks. And I like working like that. I wouldnât have the confidence to assume that my take is the ârightâ one necessarily.
Thereâs a stillness to you in Sword of Trust that Iâm not sure weâve seen before.
Your weight as a performer is really felt here, especially in that scene when Mel first see Lynnâs character in his shop. I love how you enter the room from the closet, and how one can feel the emotion bubbling up in Mel.
Thanks, man. I think this is a heavy-hearted guy whoâs sort of surrendered to his lot in life. He also has a certain amount invested in his own. I donât know if itâs heartache, but heâs definitely a broken dude whoâs making the best of whatever time he has left. I donât know if the other characters are really like that. They are always in forward motion.
You also inform Melâs appraising of objects with all these lovely emotional textures. Heâs not only talking about a sword.
The guitar too. As I act more, I try to take some of the space that youâre talking about. With acting I feel that Iâve been learning on the job in a way, and over time Iâve started to explore different possibilities with owning whatever my space is, whether itâs a movie or on stage. Certainly, over decades of doing stand-up, Iâve figured out my space on a stage, but being on a set and pacing yourself and taking the time to engage with whatâs around you I think makes a lot of difference in how a performance comes off. Itâs about being present in an environment.
Has your ascending acting career changed how you relate to actors on your podcast?
Over the last few years, since Iâve started acting more, Iâve had more actors on. I tend to try to pull a nice acting class out of that. I think a lot of what my guests say makes sense. Once again, a lot of acting is about listening and being present. In another time in my life, I saw certain actors as mythic. Now that Iâve talked to so many of them, Iâve started to realize, not in a disappointing way, thatâŠwhatâs the word I want? That these are people doing a job, all in their own way. Once you get upset with people, you realize, âWell, thatâs how theyâre approaching this job,â and when you get into the ring or the scene, youâre in it.
That inside knowledge gives âWTFâ an edge too. For many interviewers, like myself, art-making is basically theory. But you have your feet on the ground so to speak.
I think that happens over time. I donât think I ever set out to interview. Iâve framed what happens on my podcast as conversations, and they either go somewhere or they donât. Thereâs a few points I may get hung up on, and there are places I go to fairly regularly in interviews, but I generally donât see these conversations as question-and-answer situations. I donât have any expectations really other than to feel a connection or to sort of be enlightened. I think those of you who have a job to interview, for an outlet, for the content and the word count and everything else, might have more restrictions. I donât have to answer to anybody and I donât know what Iâm looking for half the time.
Yeah, and a challenge Iâve found with interviews isnât entirely knowing what is and isnât in bounds, which can lead to an impersonal vibe. By contrast, your podcast has such an intimate layer throughout.
You have to feel that stuff out, you know Iâm not necessarily intuitive about that. Iâm not really in the business of sandbagging anybody.
Usually you get somebody comfortable and things come out. If people are comfortable and engaged it doesnât really matter what theyâre talking about. Audiences will say, âOh, wow, I didnât know that.â These conversations donât require information, but an emotional connection. Iâm so happy about that, especially considering the never-ending torrent of garbage that we have to move through every day.
I think about politics. Politics online are rarely civil, but when you get someone in person, and start slowly, and are willing to have a conversation, you can normally get farther than you might expect.
Online culture isnât civil and thereâs a momentum to everything thatâs based on mind-fuckery. I know for myselfâas somebody who was relatively disinterested and uninformed about the functions of government and why politics and leadership make a differenceâthat people are perfectly willing to volunteer their brains to these strange flashpoint reactors that trigger them emotionally. People live by these black-and-white decisions. Itâs not good. We need to consider what we really know and how we know it and what weâre telling other people.
People are so empowered by garbage information thatâs being related in a relatively shallow way, which doesnât take into consideration the influence and context of the rest of our lives. Itâs sort of a disaster. I try to stay away from that stuff in terms of the conversations that Iâm having. Iâm trying to deal with something more human and experiential. Most people are regurgitating talking points on both sides without thinking of how someone feels and how to affect change. I got an interview with Geena Davis [who stars in the new season of GLOW] coming up, about her work with her foundation and her work in this documentary about women in show business. Itâs called This Changes Everything. I tell you man, when someoneâs that personally invested in something they believe in, and itâs righteous, and they lay it out for you and it makes sense, thatâs what heartens my belief in this possibility for change.
To change gears a bit, is it cathartic for you, as someone whoâs long been in recovery, to play characters whoâre either reformed or have drug issues?
Yeah, sure. Most obviously thereâs the last season of Maron, where my character has a relapse, which frankly didnât happen in real life. When you really understand the nature of addiction, and youâve seen it from the inside, and know the powerlessness and the struggle to live a live thatâs not in the throes of itâI mean, itâs such a common struggle. And whatâs amazing to me is how many people donât find a way out of that or donât seek help. Or are ashamed of it or donât know how to get the help. I never set out to do this, but Iâm thrilled and humbled by the effect my work has on people whoâre isolated by this sickness. Itâs really one of the more satisfying results of the podcast: how much mail I get from people whoâre struggling and who want advice, or who feel less alone from what Iâve said. The great thing about recovery, and about playing these parts, is that it gives you a context thatâs very specificâa way to legitimately help people that can change their entire lives.
Interview: Lynn Shelton on Honing Her Process for Sword of Trust
The filmmaker discusses how she wants viewers to feel like theyâre paratrooping into her charactersâ lives.
Lynn Shelton has amassed a formidable body of work between her eight features and countless television episodes. Her latest outing, the comic adventure Sword of Trust, represents her most topical work to date. After pawn shop owner Mel (played by Marc Maron) purchases an old sword, he gets plunged into world of conspiracy culture as the relic attracts legions of online prowlers convinced that the weapon represents proof that the Confederacy won the Civil War. The logline might be Sheltonâs wildest yet, but the elements that have made her work indelible for over a decade remain intact: realistic conversations, emotional authenticity, and a commitment to multi-dimensional characters.
I chatted with Shelton on Sword of Trustâs opening day, which saw the director, writer, producer, editor, and occasional actress in great spirits. Our conversation covered her pursuit of Maron for this specific project, how she developed her unique script-development process, and why she wants viewers to feel like theyâre paratrooping into her charactersâ lives.
Last year on Marc Maronâs podcast, you mentioned that you liked exploring relationships between people who wouldnât normally interact. Sword of Trust continues in that tradition for you. What keeps bringing you back to these dynamics?
Have you heard of this theory of multiple intelligences, like different types of intelligences we have? I canât remember the names that [Harvard psychologist Howard Gardner] came up with, I think thereâs eight. I know Iâm not the brightest bulb on all of these scales, but one way that I think Iâm pretty high is in emotional intelligence. I like to think I am, anyway. Iâve always been that close observer of human behavior. I also really love humans. I feel like the thing that makes humans human are their flaws. So, on screen, I donât like to see people who are too smoothed out, all good or all bad. Iâm interested in characters who are essentially good people, but they may be total fuck-ups and well-meaning who may sabotage themselves. Individual fucking up often happens in relation to other people. We may have a pre-determined need to connect to other people, but weâre constantly sabotaging ourselves.
Sometimes, like I said on the podcast, Iâm much more interested in unlikely combinations of people because itâs not a prewritten script weâre handed. Itâs not like, âThis is who would be appropriate for you as a friend. This is the way you should act. This is the box weâve already determined for you.â Any kind of out-of-the-box way of living oneâs life or being surprised by a connection you feel to a human being, all those little happy accidents in life are the things I like to explore. To inspire people, not to just go through life in this sort of âthis is what someone else had in mind for me, and I should follow that planââthat feels very depressing to me. Itâs more interesting to open your heart and your life up to other experiences.
To explore relationships in that way makes the everyday more interesting and exciting.
Yeah, exactly. It gives you a reason to stick around.
Having been a guest of Marcâs on his podcast twice, do you see any of his interviewer âpersonaâ having an impact on the person you film on screen? Does training himself to listen and be present have any effect on making him a better screen partner?
Absolutely! The first time I directed Marc was on his TV show Maron, and I was so fascinated by his process. Heâs raw and a really natural actor. He steps in front of the camera, and heâs looking at his scene partner and really knows how to listen and engage. A lot of that comes from sitting across from people and staring into their eyes. Thatâs why heâs such a good interviewer and has the top interview podcast, because he has a genuine conversation with people. And thatâs all acting really is too. He also has this weird ability to let the camera and crew and other extraneous details just fade away for him, and a lot of people find all that really distracting and difficult to shut out. He doesnât know where the camera is half the time. He said to me, âThe next thing I want to do as an actor is figure out when the camera is on me.â I said, âWhat?! That cameraâs right there!â Heâs like, âI donât see it. Iâm not aware of it. Iâm just in this scene with the person.â Iâm like, âThat is a gift, my friend. That is incredible that youâre able to not see the lights and craziness, just be in the scene.â Heâs really able to do it. I think that definitely comes from that same skill set heâs drawing on.
Where does the genesis of your films occur? They usually have some kind of strong conceptual selling point or hook, but theyâre often like a Trojan horse to get to deep conversations between the characters about something else.
It is, and the genesis of the vast majority of my films is an actor as a muse that I want to work with. Humpday was Mark Duplass, Outside In was his brother, Jay Duplass, this movie was Marc Maron, who Iâve been really wanting to make a movie with for three and a half years. Then thereâs other things, like a territory I want to explore or an element I want to return to, like improvisation, which I havenât done since Your Sisterâs Sister. Iâve done several movies in between that have been scripted, but I wanted to allow myself a new genre. I knew I wanted to laugh because the last movie was a drama, and I was ready to laughâand let myself really laugh by going into the outlandish and ridiculous, plot-wise. Go into some comedy-caper territory, which Iâve never let myself do before. Iâve been totally real in every moment, and this time I was like, âWhat if I have real characters who go to a crazy place?â I wanted to make a culturally relevant movie that didnât make you want to slit your wrists. It referred to what was going on and some of the problematic elements of what weâre dealing with in society. Weâre having this peak moment in conspiracy theories. Theyâve always been around, but this is definitely where theyâve achieved a peak moment that I find very disturbing. So, itâs usually a territory I want to explore and an actor I want to work with.
How do you research or prepare to authentically treat conspiracy culture?
Well, thereâs this thing called a computer and a thing called the internet, and boy, is it all in there! [laughs] We went down a rabbit hole with Mike OâBrien, my co-writer. Itâs so fascinating because thereâs little in-fighting. They really bonded over Pizzagate and the Twin Towers being an inside job, but then when it comes to hollow earth versus the earth is on fire, theyâre at odds and frenemies for life. Itâs insane, the shit you find.
How do you approach shooting improvisational dialogue? Thereâs a very naturalistic feel to it, but there are hardly any vocal fillers like âumâ or âyou know.â
Well, you get the right cast, so that really helps. Iâll tell you, you can do a lot in the editing room. Youâll see it on screen, there are these runs of incredible monologues. But if Iâm cutting away to another actor for a reaction shot, itâs often because Iâm slicing out an âumâ or an âahâ or a little bauble. The edit room is the most redemptive place in the universe. Itâs incredible what you can do and how you can carve out the right story. Especially with improvisation, it really is where the actual script is written. Our first cutâit didnât feel fat, it was funny throughoutâwas two and a half hours long. I was like, âHow am I going to cut out five to seven minutes, much less an hour?â And for me, a comedy has to be 90 minutes, so I knew I needed an hour out of there. It was like, âThis is hysterical, this is gold, but itâs not serving the story. Ultimately, what is the story? It could be this, or it could include this, but letâs just hone it down to Melâs emotional arc and make sure we can track it through the craziness.â We want to care about these people just enough and balance it. There was so much work in the edit room.
Sword of Trust is definitely a comedy, but the scene I found most striking was Mel explaining his history to your character, Deidre, and in such a matter-of-fact, serious fashion, in the back of the truck. Did you always intend to set off this important part of the story with such a stark tonal contrast?
No, it wasnât. When Mike OâBrien really insisted that I be in the movie, I finally relented and thought I was going to be a random customer who came in for five seconds. But then, I realized she could be a device that helps us track Melâs arc. I was really panicking for a long time because I couldnât figure out how to make her funny. I can be comedic, but she wasnât comedic. She was so desperate and tragic. Then I finally realized that I wasnât going to worry about it. I wasnât going to try to turn her into some kind of laughing-stock. I was just going to be what she feels like she needs to be. That was an indication that this movie is going to have that real element of heaviness to it, but it happened really organically. I wanted you to care about these people, but I didnât realize there was going to be that much depth to one of them, so much poignant heart and humanity. That was a nice surprise.
Youâve described your writing process as being âupside-down,â where the script develops alongside the characters. How did you develop this writing style?
I never went to traditional film school. I had this long, circuitous route to get to what Iâm doing. I started as a theater actor, then I went to photography and started doing experimental work, but everything as a solo artist. The most important work of the film, making the process of the acting, is obstructed at every turn by the process of making it. Youâre out of order. In theater, you at least get to play a story from beginning to end and feel it out. Youâre at scene 35 on the first day and like, âWhatâs happened before this? Where am I emotionally?â And then youâve got to do it 40 times with the camera in different positions and act like nobody else is there. The whole thing is so hard, unless youâre Meryl Streep! But if youâre not working with Meryl Streep, what do you do as a director? I need real people on screen.
My second feature, My Effortless Brilliance, was a total experiment. I came up with these characters in my head and tried to cast them from a pretty small pool of actors. They were nothing like the characters. I realized, âWhat if you did it the other way? What if you had a person you wanted to work withâŠâ That was where I started with that idea, and all I cared about was to make it feel like a documentary. I wanted you to turn the TV on and be like, âWhat am I watching? Am I in these peopleâs lives?â And people have said theyâve had that experience where theyâll turn it on in the middle of Showtime and have no idea what theyâre watching but that it feels like a documentary. Which is like, âYes! Thatâs what I meant.â
And then I honed it with Humpday. Once I knew I could work in that way, I upped the stakes. Iâll bring in a few lights. I had said, âNo lights! Me and another camera operator with tiny cameras, a boom op, thatâs it.â I eliminated the crew. But that was where I came up with that initial impulse, to make it feel really real. If the character fits the actor like a glove because itâs half them or three-quarters them and theyâve developed it with meâŠI want real humans.
I actually had that experience of picking up one of your movies and not missing a beat. I was late to my showtime of Your Sisterâs Sister in the theater, but I didnât feel like I was lost. Then a few years later I watched it at home from the beginning, which helped it make a little more sense. But I felt I had easily intuited what I had missed.
Itâs funny because I want my movies to feel like youâre paratrooping into somebodyâs life. Weâre taking a little journey down the river of their life for a while, and then we leave again. I donât like to tie things up too neatly at the end because I want you to get the sense that theyâre continuing to live their lives, and who knows whatâs going to happen in the future. But you just sort of paratrooped in a little bit later! [laughs]
On that note, thereâs a line toward the end of the film where Jillian Bellâs character, Cynthia, takes a deep breath and says, âWhat a strange experience.â Is that line improvised or scripted? In a lot of ways, the line feels like it sums up where characters often net out at the end of your films.
That was all improvised! Itâs all ordinary people going into crazy land, but yeah, ordinary people having weird dramas in their everyday lives. I mean, it can happen. Iâve heard stories of shit happening to random people that feel likeâŠyou couldnât write that shit!
Interview: Paul Tremblay on Growing Things and the Hope of Horror Fiction
Tremblay discusses how horror can be a progressive, hopeful way to understand the world.
Paul Tremblay laughs a lot. Our conversation, about demonically infested children and the end of the world, is interspersed with a low chuckle that suggests he loves doing what he does. And what he does is scare people. Tremblay is at the forefront of a supposed renaissance of horror fiction, and with good reason, as his books cut to the bone.
Tremblay burst onto the horror scene in 2015 with A Head Full of Ghosts, a deconstruction and excoriation of the exorcism subgenre. The most frightening book this critic has ever read, it won the Bram Stoker Award and, perhaps more crucially, Stephen Kingâs nod of approval. Disappearance at Devilâs Rock and The Cabin at the End of the World cemented his reputation as horrorâs cruellest craftsman. In these tales, bad things happen to good families. Worlds collapse, lives shatter, and the ambiguity of existence is shown through a glass darkly.
Tremblayâs latest collection, Growing Things and Other Stories, continues his disquieting project. Twisted teachers give lessons in inhumanity, Polaroids reveal dark histories, and some very sinister dogwalkers commit metafictional trespass. The collection, now out from William Morrow, suggests a merciless worldview. Yet as we talk, Tremblay chuckles, pets his dog, and talks about how horror can be a progressive, hopeful way to understand the world.
Do you have a favorite story in Growing Things?
âItâs Against the Law to Feed the Ducksâ is the earliest story in the collection and the first one where I thought, âI can do this.â That was the first time I made uncertainty essential to the story, central to the theme and the âwhy.â Though it could be hard for a reader to point at any one thing and say, âThatâs why itâs a horror story,â I do feel itâs one of the more horrific things Iâve ever written. âNineteen Snapshots of Dennisportâ was also a lot of fun to write. I basically retook my own childhood vacation at a place in Cape Cod that we rented once. It was a chance to turn nostalgia on its ear and make it dangerous. I do think nostalgia can be a threat in the way it blurs over the messy parts of your history.
Thatâs interesting, because your fiction seems obsessed with memory.
I think much of horror is about memory. Memories are so malleable, yet we rely almost entirely on them to define what we think of as our self. Especially childhood memories. So many of them are usurped by retellingsâwhether your own or your friendsâ or familyâsâeach gives you different versions of things that are the core of who you are. If you canât trust your memories, then how can you trust identity? As a horror writer, that just feels like infinitely fertile ground. When you wake up in the middle of the night, you confront the question of who you are, and who is the person youâre sharing your bed and your life with. These thoughts freak me out, but I find them fascinating. I boil down horror stories as âa reveal of a dark truth.â In a lot of my stories the reveal is that identity isnât ironclad and memories arenât safe.
The media is another thing that emerges as both the format and focus of much of your writing. Is that an intentional theme?
Well, itâs a reflection of the time weâre living in. Itâs pretty clear that social media hasnât only changed society, itâs also changed us as individuals. Itâs scary stuff and weâd be fools not to use it in stories. And I donât just mean to have it there as background noise. If youâre going to use the media it has to be crucial to the story. Some older writers in the horror community would say that you shouldnât mention this stuffâthat itâs not timeless and will date your writing. That seems wholly ridiculous to me, because whereâs the cut-off for timelessness? If you make the media central to your stories then people will still be able to read those stories in future decades because youâre essentially world-building.
The contingent realities of memory and media come together in the concept of âfake news.â Do you think horror, or your own work, is well-equipped to address that?
Well, the information age was greeted with a lot of optimism, but my books approach it with disappointment. Iâve met people all around the world through the power of social media. But Iâve also seen the pervasiveness and insidiousness of disinformation, Itâs affected family members and relationships. It influences nations and political systems. It blows my mind.
Each of my novels address this is some way. In A Head Full of Ghosts, I use reality TV and the blogger to further enhance the ambiguity. Typically, books approach ambiguity by withholding information. I thought the cooler idea was to give a storm of information. You canât know whatâs real because thereâs too much data to consider. I think that reflects the world we live in.
In Disappearance at Devilâs Rock, I took a stereotypical missing-teenager case. People think that itâs easy to locate someone because of all the information we have, hence the claim that âthe cellphone killed the horror story.â I purposely wanted to write that story with these kids having snapchat and Facebook but show how that stuff makes it harder to get to the truth.
The Cabin at the End of the World is definitely riffing on those anxieties. I try not to be too didactic, but I absolutely wanted Cabin to be an allegory for our political times.
Why are you so drawn to ambiguity?
I think it reflects one of the horrors of our existence: that reality is more ambiguous than we allow. A smaller reason is that I resist committing to the supernatural in the novel. Iâm an agnostic atheist, so if I encountered something in my everyday life, I think Iâd have a hard time realizing that it was supernatural. It would be so liminal that how would we know? Iâve found it easier to go full supernatural in my short fiction. Soon Iâll need to come down on one side or the other, because people will get tired of me doing the ambiguity thing every time.
So, what would it take to convince you that your house was haunted?
In your head you imagine it wouldnât take much. But in reality, we have 30-year mortgages. Iâd probably think I had to gut it out, even with a ghost standing in the living room.
Iâm not naĂŻve enough to ask you to clarify any of your ambiguous endings. But I am interested in whether you know the truth in those novels.
For each book itâs slightly different. I started A Head Full of Ghosts intending to write a secular exorcism novel. But then I decided to split the evidence 50/50. To be honest, I havenât really got a clear idea of whether Marjorie is possessed or mentally ill. Thatâs been a fun novel to discuss with fans because they have interpretations that I never considered. Devilâs Rock has a less ambiguous ending. I feel like itâs fairly clear what those last few pages say. And with Cabin I can honestly say that I havenât spent a single second thinking about what happens after the last line of that book. That story is all about the choice that Andrew and Eric make, and by the end they have made it. At that point, it doesnât matter if the world is ending or not.
Speaking to you now, and following you on social media, you seem a very positive guy. Yet your fiction is unremittingly bleakâŠ
âŠyet every now and again you throw the reader an escape from the horror, or at least the potential for escape. Iâm thinking in particular of your story âA Haunted House Is a Wheel Upon Which Some Are Broken,â where you use the choose-your-own-adventure format to lead the protagonist and reader through a history of trauma. It ends with a way out, which I didnât expect. Would you say you are an optimist?
I donât know really. With that story I wanted to give the character a way out. Because I think most people, or many people, do survive their personal traumas, their personal ghosts. When Cabin came out, I mentioned in interviews this thing that I called âthe hope of horror.â It may sound pretentious but the reason Iâm drawn to horror is the same reason Iâm drawn to punk. Itâs the idea that terrible truth is revealed, and we may not survive it, but thereâs value in the shared recognition that something is wrong. So even though the novels and stories are bleak, I find some hope in the fact that we realise something is wrong, even if we canât fix it. Thatâs the fist-pump moment If anything ties together the things that I like reading and watching, itâs the chance to look at how other people get through this thing weâre all doingâŠthis life.
Speaking of which, youâre a parent, yet your stories do the worst things to children.
Thatâs my parental anxiety on show. My first child was born in 2000, and when I was getting serious about writing in the first half of that decade, a friend pointed out to me that I wrote about parents and children all the time. I hadnât realized, but from there it became purposeful. With Devilâs Rock, I realized I was treading in the same family dynamic as Head Full of Ghosts. Then I wrote Cabin about another young family, and even though theyâre individual books, I think theyâre a nice thematic trilogy. Each book features a different kind of family in crisis.
You recently tweeted about doing research into some grim childhood illnesses. Dare I ask what that was for?
Yeah, thatâs for my next novel. It will be my take on the zombie, but itâs about infected people rather than the undead. Itâs set during the first four-to-six hours of an outbreak in Boston.
Is there a title?
The working title is Survivor Song. Itâs due with my publishers at the end of the summer.
Thatâs quite the scoop. Aside from the new book, you also have the adaptation of A Head Full of Ghosts in the works. How involved are you in that process?
[laughs] Aaah, not at all. Itâs understandable really. They optioned the book in 2015 before it was even published. At that point, I was rebooting my career, as my earlier crime novels hadnât sold much. There was no reason for them to consider my feelings. Itâs the rare writer who gets invited into in the filmmaking process. In TV they may consult you more, but even then Iâm not sure how much of a say you have. I donât have any say in A Head Full of Ghosts, but they have a director, Osgood Perkins, and a script that we like. Itâs all getting a lot closer to being a real thing, with a very solid shot at starting production later this year.
Perkinsâs The Blackcoatâs Daughter and I Am the Pretty Thing That Lives in the House use ambiguity to great effect. Are you happy with him helming the film?
Definitely. Heâs the perfect director for this material. Iâm really looking forward to seeing what they do. Itâll be tough to squeeze that book into a 90-minute movie.
As it would with any of your writing. Many of the stories in Growing Things experiment with form and structure. Do you feel the need to escape traditional narration?
House of Leaves is one of my favourite novels. Iâd love to one day write an experimental novel on that scale. But if youâre going to experiment with structure, then it must serve the story, and thatâs easier in short fiction, which seems to beg for experimentation. No, I donât feel the need to escape. Sometimes itâs just me trying to play with all the toys.
Youâre at the center of a new school of young horror writers, people like Laird Barron, Alma Katsu, John Langan, Sarah Langan. Do you think the genre is enjoying a resurgence?
People talk about a new golden age of horror. Thatâs a little self-serving because I expect every horror writer throughout the ages has looked around and thought, âHey, what weâre doing is great.â But I think itâs also undeniable that the current breadth of horror hasnât been seen before, both in terms of gender and diversity as well as style. We arenât all the way there yet, but itâs exciting and promising. Iâm happy to be playing a little part in it.
Finally, whatâs your favorite scary book, and your favourite scary movie?
With books itâs a tie. Mark Danielewskiâs House of Leaves and Shirley Jacksonâs We Have Always Lived in the Castle. There are so many more calling out in neglect, but letâs stick with those two. With movies itâs either John Carpenterâs The Thing or Steven Spielbergâs Jaws. Iâve probably seen Jaws close to 50 times and I still canât watch the part where Quint is bitten in half. The first time I saw that it broke my brain and Iâm too afraid to watch it again in case it takes me back in time. I had at least eight years of shark nightmares. The Thing asks: âDo you even know who you are?â It takes us back to that question about memory and identity and that idea of the dark reveal. Itâs the heart of horror.
Paul Tremblayâs Growing Pains and Other Stories is now available in the U.S. from William Morrow and in the U.K. from Titan Books.
Interview: Jack Reynor on His Reverse Heroâs Journey in Midsommar
Itâs been a whirlwind for Reynor to process the wide swath of reactions sparked by his character in the film.
âI wrote this when I was going through a break up,â said writer-director Ari Aster as he introduced the finished cut of Midsommar to its first New York public screening back in June, âIâm better now.â Judging from what ensues in the film, much of Asterâs healing comes at the expense of the character Christian, played by Jack Reynor. As the emotionally distant romantic partner of Florence Pughâs Dani, Christian bears the brunt of the filmâs rage once his girlfriend becomes empowered to confront her past and present traumas through the rituals and traditions of a small Swedish village they visit.
Asterâs sophomore feature certainly doesnât lack for that uneasy tension between hilarity and horrorâspawned by fraught, complicated relationship dynamicsâthat marked Hereditary. As Pughâs performance strengthens in tenacity over the course of the film, only Reynorâs fully realized portrayal of Christian stands in the way of total audience alignment with Daniâs retributive awakening. Instead of letting his character become a simplistic villain to draw our ire, he plays Christian in such a way that frustrates rather than outright antagonizes.
Midsommar has all the trappings of a major breakout for the American-Irish Reynor, thanks to his nuanced rendering of contemporary masculinity. The character fuses the sensibilities heâs honed across a range of productions from studio fare like Transformers: Age of Extinction and Delivery Man to mid-budget American indies like Detroit and On the Basis of Sex, though the 27-year-oldâs best preparation may have come from playing tortured young Irish men in homegrown fare like What Richard Did and Glassland.
Itâs been a whirlwind for Reynor to process the wide swath of reactions sparked by Christian. He and the rest of the cast first saw Midsommar just a day before A24 began screening it before crowds, and, as he expressed, some of the fervent responses caught him off guard. I talked with Reynor over the phone a week later to discuss how he approached playing such a polarizing character and what heâs learned from the audienceâs feedback. We discuss plot points from the third act in generalities, but those looking to avoid any spoilers for Midsommar might want to bookmark and return to this interview after seeing the film.
I was in a Q&A where you asked the audience if they thought Christian deserved his fate, but I couldnât see in the frame how they voted. What was the verdict?
I think almost half the people put up their hands instantly, in a very tellingly reactionary fashion. [laughs] It was really interesting.
Is that what you were expecting?
It wasnât what I was expecting, but I think I should have been expecting it. I think it says more about me that I wasnât expecting it than it does about them. Itâs an interesting one, because my feeling about this movie is that Iâm okay whether you feel like Christian deserves it or not, itâs fine. But it needs some real thought. Ultimately, the reason I wanted to do the movie was because I felt like this character was not one-dimensional. Ari never wanted him to be that way. Both of these characters represent the human condition, the things we can all relate to, in all of our relationships, be it with a parent, a family member, a friend, or a romantic partner. At one point or another, weâve all been guilty of being insensitive or emotionally unavailable to a person or self-involved in a toxic, dysfunctional way. Just as we have experienced emotional needs and those needs not being met. These are all parts of the human condition. So that, for me, was the really interesting thing to portray.
Ultimately, the purpose of something like Midsommar is to challenge people to acknowledge the fact that they can relate to both of these people. And, ultimately, we do find ourselves in alignment with Dani at the end of the movie. This is a movie about her liberation from a toxic relationship and the catharsis that comes with it, albeit that the catharsis is confusing, painful, complex and not entirely clear. Itâs very clear that itâs ultimately where weâre supposed to find ourselves at the end of the movie.
I was interested in giving extra layers of dimensionality to Christian and challenging myself to empathize and relate to a guy who, on the surface, is just an archetypal toxic alpha male. What allowed me to get into that was to follow this guyâs journey, which is the reverse of the heroâs journey. This guyâs structures, identity, and everything about him breaks down and is stripped away from him before he can even realize it. Itâs happening all around him, and he doesnât see it before itâs too late. But he finds himself literally stripped bare in this humiliating, exposing place, which is absolutely terrifying. That allowed me to get into the character, looking at him and acknowledging there are plenty of elements of that character that are in me and every single human being on the face of the planet. Itâs the human condition.
I think you also said something to the people who thought Christian deserved what he got, âGo home and take a look at yourself in the mirror.â I donât think anyone would want to be judged by their worst day or the worst thing they did. People are complicated, and they make decisions that donât even make sense to themselves.
I totally agree, dude. I might have been a little bit reactionary myself to the audience! [laughs] But now that Iâve had an opportunity to talk about it, this is how I feel.
Some scenes that supposedly showed Christian in a more sympathetic light were left on the cutting room floorâobviously, what makes the most sense for the film is what should win out, but is there a part of you that wishes people might see the fuller picture of the character you created?
Partly, but then it would have been a very different film. I think, ultimately, itâs the directorâs decision that weâre aligned with Dani. And itâs an interesting one. If the scenes where Christian exhibits more compassion and provides her with stuff she needs in the moment had been left in, the film would be even more divisive and polarizing for an audience than it is. But as I said, it was the directorâs decision to take it out.
How do you tackle playing beats in Midsommar like the one when Christian turns on a dime and decides he also wants to research the HĂ„rga in direct mimicry of Josh, his friend and colleague. The underlying reasons of jealousy and entitlement read clearly to us, but Christian himself seems a bit aloof and isnât cognizant of why heâs doing what he is. How do you approach those moments?
I looked through the script, and thereâs so much of being a dick and being aloof. But I wanted to play this guy, further to your point, on his worst day. Itâs the worst of this guy. Although thatâs pretty much all we see of the character, my baseline for Christian is that heâs a well-meaning guy. He would probably think heâs a good dude who tries to do the right thing. When you pitch the character there for yourself and allow the character to do questionable things, I think it gives context to everything. So thatâs what I tried to do, making it a case where an audience is watching a good dude do really, really dickish things. All theyâre seeing is these awful things heâs doing, but itâs all coming out of a guy whoâs largely well-meaning. Some of the stuff he does is really unforgivable, particularly the element of stealing Joshâs idea for the thesis and being so brazen about it. Itâs unbelievable. If thereâs one thing in particular I find unforgivable about him, itâs that. I think to base the character as someone who means well but is acting out their worst aspects of their character in this moment is how I got into it.
Youâve spoken about wanting to get in on the ground floor with directors and being a part of their success, not just latching yourself on when theyâre already established. How do you know or gauge whoâs going the distance and whoâs a one-hit wonder?
You never really know completely. Youâre taking a swing, and thereâs so much luck involved. Itâs a question of educating yourself as much as possible in the culture of cinema and making an educated guess from there. Ari in particular is someone who I thought his short films were visionary when I watched them, because I never got to see Hereditary before I signed on to do this movie. The script was really interesting, but what he wrote goes far beyond the words on the page. The conversations I had with him prior to signing on to be a part of the film were definitely incredibly encouraging for me. We have a common admiration for a number of quite obscure filmmakers, but some of the best filmmakers who ever lived, nonetheless. To me, that was a sign that this was something I wanted to be a part of and this was a director who valued the artistic merit of the project above all else. As long as youâre in the company of someone like that and as cultured as he is in the conversation of filmmaking, youâre probably in good hands. Iâm going to endeavor to continue down that route interrogating directors I work with.
Is that education aspect of it a part of what your new Instagram movie review account, Jack Reynorâs Cinemania, is about? Watching movies with an eye to your own development as an artist?
One-hundred percent, man. Thatâs something I started not only because I wanted to start conversations with others about the cinema I love, but because it also helps me to advise and absorb what Iâm seeing when Iâm watching it. It educates me further in the grammar of cinema, and itâs a very useful tool for me as much as itâs an outlet. I absolutely love it.
All 23 Marvel Cinematic Universe Movies Ranked, from Worst to Best
On the eve of Spider-Man: Far from Homeâs release, we ranked the 23 films in the Marvel Cinematic Universe.
Most of Marvel Studiosâs films are the cinematic equivalent of breadcrumbs, which have been dropped into theaters strategically so as to keep one looking for the next sequel or crossover, when the endless televisual exposition will eventually, theoretically yield an event of actual consequence. Occasionally, however, a Marvel film transcends this impersonality and justifies oneâs patience. Weird, stylish, and surprisingly lyrical, Ant-Man, Iron Man 3, and Doctor Strange attest to the benefits of the old Hollywood-style studio system that Marvel has resurrected: Under the umbrella of structure and quota is security, which can bequeath qualified freedom. Chuck Bowen
Editorâs Note: This article was originally published on April 25, 2018.
23. The Incredible Hulk (2008)
The aesthetic dexterity and psychological depth of Ang Leeâs Hulk is corrupted by Marvelâs ârebootâ of the superhero franchise, Louis Leterrierâs intermittently kinetic but depressingly shallow The Incredible Hulk. In response to complaints that Leeâs unjustly excoriated 2003 effort was too talky and slow, Leterrier swings the pendulum to the opposite side of the spectrum, delivering a slam-bang spectacle so lacking in weight that, until the impressive finale, the film seems downright terrified of character and relationship development, as if too much conversation orâgasp!âsubtextual heft will immediately alienate coveted young male fanboys. Nick Schager
22. Iron Man 2 (2010)
Upgraded with the latest CGI hardware but also more shoddy screenwriting software than its system can withstand, Iron Man 2 is an example of subtraction by addition. For a sequel designed to deliver what its predecessor did not, Jon Favreauâs follow-up to his 2008 blockbuster piles on incidents and characters it doesnât need while still managing to skimp on the combat that should be this franchiseâs bread and butter but which remains an element only trotted out at sporadic intervals and in modest portions. Schager
21. Captain Marvel (2018)
As another of the character-introducing MCU stories existing mostly to feed new superheroes into the Avengers series, Captain Marvel looks like something of a trial run. You know the drill: If the film lands with audiences, then you can count on Captain Marvel (Brie Larson)âlike Iron Man, Captain America, Thor, and even Ant-Man before herâgetting her own series. But if not, then, hey, sheâs at least assured of being asked to pop by the game room at Stark Industries for a kibitz in somebody elseâs franchise down the road. Based on whatâs on display here, Captain Marvel could well get her own star turn again at some point, but hopefully it will be with a different crew behind the camera. Chris Barsanti
20. Avengers: Endgame (2019)
Thereâs some fleeting fun to be had when Avengers: Endgame turns into a sort of heist film, occasioning what effectively amounts to an in-motion recap of prior entries in the MCU. Yet every serious narrative beat is ultimately undercut by pro-forma storytelling (the emotional beats never linger, as the characters are always race-race-racing to the next big plot point), or by faux-improvised humor, with ringmaster Tony âIron Manâ Stark (Robert Downey Jr., so clearly ready to be done with this universe) leading the sardonic-tongued charge. Elsewhere, bona fide celebs like Michael Douglas, Michelle Pfeiffer, and Natalie Portman are reduced to glorified extras. Even the glow of movie stardom is dimmed by the supernova that is the Marvel machineâs at best competently produced weightlessness. Keith Uhlich
19. Avengers: Infinity War (2018)
What is this, a crossover episode? After 18 films, the overlords at Marvel Studios have gathered almost all of their indentured servants, er, star-studded stable together into the ever-crashing, ever-booming, and ever-banging extravaganza Avengers: Infinity War. Whether you look at this whirling dervish and see a gleefully grandiose entertainment or a depressing exemplar of the culturally degraded present moment will depend on your investmentâin all senses of that termâin Marvelâs carefully cultivated mythos. The film is all manic monotony. Itâs passably numbing in the moment. And despite the hard-luck finishâsomething an obligatory post-credits sequence goes a long way toward neuteringâitâs instantly forgettable. Strange thing to say about a film featuring Peter Dinklage as the tallest dwarf in the universe. Keith
18. Thor (2011)
With some notable exceptions, Marvel Studios-produced films usually plateau at a glossy but totally indistinct level of mediocrity, and Thor continues the trend of weakly jumpstarting a franchise based on a Marvel comic with an adequate but instantly forgettable origin story. Kenneth Branaghâs film is reasonably well put-together, but unlike even his worst films, it has no internal life, instead feeling like an impersonal, assembly-line product. The filmâs most notable feature is that it serves as a continuation of the Marvel Cinematic Universe set up by the Iron Man movies. Characters from those films pop up during Thorâs main narrative and after the end credits, living up to Marvelâs commitment to populating their films with the same bland versions of perfectly acceptable characters. While Thor is certainly competent, thatâs just not enough. Simon Abrams
17. Captain America: The First Avenger (2011)
A spectacle of star-spangled superheroics, Captain America: The First Avenger gives sturdy big-screen treatment to Marvelâs square-jawedâand squareâjingoistic military man. With Joe Johnston delivering pyrotechnical action-adventure in a period guise, Ă la The Rocketeer (which was similarly fixated on its female leadâs buxom chest), this costumed-crusader saga is a capable, if somewhat unremarkable, affair beset by the same origin-story shortcomings that plagued another U.S.-virtue-via-army-weaponry fable, Iron Manânamely, a bifurcated structure in which the introductory first half exceeds, in compelling drama and kick-ass thrills, the latter fight-the-baddies combat. Schager
16. Avengers: Age of Ultron (2015)
While writer-director Joss Whedon takes considerable strides to make Avengers: Age of Ultronâs narrative feel more nuanced and personal, his few sublime scenes of expressive melodrama are drowned out by the massive amounts of exposition and backstory that make up most of the dialogue and subsequently make the film feel overworked. When the talk isnât about the intricate plot and the charactersâ mythology, itâs a whole lot of dick-centric jabs. In cases like the competition over who can pick up Thorâs (Chris Hemsworth) hammer, thereâs a vague sense that Whedon is in on the joke, but then thereâs a plethora of other exchanges that donât seem so tongue in cheek. The bro-isms that underscore these interpersonal relations might explain why Scarlett Johanssonâs Natasha Romanoff strikes up a romance with Bruce Banner (Mark Ruffalo), a.k.a. the Hulk, the only male Avenger who isnât consistently preoccupied with the size of hisâŠego. The growing relationship between Romanoff and Banner is the tender heart of Age of Ultron, and Whedon clearly thrills in the cheesy but heartfelt melodrama that builds between them. Unfortunately, as the film has approximately another half-dozen or so plotlines to tend to, this section of the story barely makes up a sixth of the narrative. Chris Cabin
Interview: Calexico and Iron & Wine Talk Years to Burn and Collaboration
Joey Burns and Sam Beam spoke with reverence about each other, revealing their multifaceted relationship.
From âFather Mountain,â which urges you to savor love in the face of lifeâs inevitabilities, to âIn Your Own Time,â with its shadowy images flirting with the nightmarish, thereâs a melancholy percolating beneath Years to Burn, the second collaborative album from Iron and Wine and Calexico. In a recent conversation with Iron and Wine, a.k.a. Sam Beam, and Calexicoâs Joey Burns, the musicians spoke with reverence about each other, both personally and professionally, revealing their multifaceted relationship.
As elusive as the exact source of Years to Burnâs mellowness might be, the work on the project was, to hear Beam and Burns tell it, focused and grounded. The album grew, as Beam says, âout of a determination and a willingness to work together. After we made [2005âs In the Reins], that time we spent together promoting it, and just sort of playing together for so long, formed really strong bondsâfamilial bondsâand we just really enjoy each otherâs company.â
The questions they faced were, according to Burns, âWell, where do you go next? Do you do begin where you last left off or do you just go somewhere totally different?â As it happened, they wouldnât have too much of an opportunity to ruminate about that: Their time in the studio was limited to five days, and they limited the number of musicians they used, sticking with tried-and-true band members like John Convertino, Paul Niehaus, and Paul Valenzuela. Burns describes a fairly stoic regimen: âYou show up at 10 oâclock, do some work, break for lunch, work up until dinner, finish up or just listen back, and then do it all over again. Thereâs really not much time for hanging out or doing anything else.â
These limitations ended up working to the albumâs benefit. âHaving a limited amount of time kind of forces you as an artist to make decisions,â Beam says. âYou can get really hung up on what the right choices are, and thatâs kind of an endless question. With this approach, Iâm able to separate myself in a way where I say, well, this is the best choice that weâve made on this day from this point in the snapshot of our best ideas at the moment. And to me thatâs a freeing thing. You make decisions, and those decisions stick, and you live with them, and then you can move on to the next thing.â
Remarkably, Beam and Burns and the other musicians surrounding them found room to improvise and experiment within their constraints. The most evident sign of this, âBittersweet,â is an entrancing mix of three songs. Burns says it started with his primary partner in Calexico, John Convertino, who suggested they do one song that was totally free of lyrics, chords, and rhythm. âI came up with a title for that, âOutside El Paso,â sort of connecting us geographically,â Burns remembers. âAnd, of course, there we were in Nashville. And so Sam had a song called âTennessee Train.â And I thought, hey, what if we took just one chord and we just made a â70s groove? And we wound up putting some really great trumpet solos on that. We added some backing vocals. And since it was sort of linked with the song âTennessee Train,â we started bridging those together. And then I suggested that we take one of the verses and translate it into Spanish for Jacob [Valenzuela] to sing. And then that became sort of a medley. Everything fell together really naturally and quickly.â
Burns describes other moments of productive experimenting too: âWe had John Convertino climb into this big old empty tall echo-chamber. Itâs at the studio. And we had him record the drum intro [for âWhat Heavenâs Leftâ]. And he had to carry his floor tom inside there. Itâs a very small opening. Itâs like a tiny window. And basically what you do is you put a microphone at one end of this room, and then at the other end you put a speaker. And thatâs how you get the natural reverb sound.â
Though Beam had clear ideas about how he wanted the album to proceed, he also welcomed and appreciated these gestures of spontaneity. âItâs what can potentially make music really exciting, recording music and also playing music,â he says. âItâs sort of losing the safety net and stretching out. And so I wanted to make sure that we incorporated that into what we were making this time. Last time, I donât feel like we really did that, because I didnât really understand that about them at the time.â
Time has made the two bands more effective collaborators. The way Burns sees it, time has changed them, but thatâs inevitable: âWeâre just different people. Different experiences have accumulated. And so thereâs a different end result. And not only that, but if we were to record the same songs and do another album like this, a week or a month later, it probably would come out a lot differently. Thatâs the beauty of thisâit just depends on the mood and the vibe and the place where youâre at, and where everyone is at internally or emotionally.â
Beam, similarly, takes time in stride but is also curious about the changes it could bring. âIt was odd, you know, that almost 15 years had passed in between, kind of crazy to think of,â he says. âThe first time we did it, we hadnât worked together before, so I was just sort of bringing in songs without knowing what it would sound like or what the collaboration would end up being like. And this time, it was 15 years later, so I was looking over my memories, and memories can be not quite so trustworthy sometimes. But I was also working off those strengths, and then also trying some new things.â
And so what of the songs themselves? Many musical collaborations sound like they were were designed by committee. With Years to Burn, like collaborations ranging from that of Norah Jones and Billie Joe Armstrong and reaching all the way back to Paul Simon and Ladysmith Black Mambazo, something just works. While you might hear traces of each individual performer in the mix, the sound created is unique.
Beam says collaboration drove everything here, starting with the track sequence: âThere were thematic elements going on in the songs chosen for the album. I think we were all really intent on there being a lot of shared singing responsibilities. And so, in putting the sequence together I really wanted to feel like we kept sort of passing the baton around. When youâre putting those things together, youâre looking for a sort of sonic feel, flow, variety. Youâre looking for different kinds of musical movements, and then also passing the baton around like a hot potato of singing responsibilities.â
And yet Beamâs process for writing the songs on the album (he wrote all but one of them) was fairly private and intuitive. âWriting songs is not a math problem,â he says. âThereâs not a right or wrong answer. So you kind of do what you feel like at the moment. Itâs a matter of what youâre trying to achieve with a song, any individual one. If you want to express an idea outside of your experience and live into that, songs and art are a great place to do that, to explore an ideal or fantasy. I donât really do that. I just talk about my experience, sometimes directly and sometimes indirectly. But I guess thatâs just where my mind is when I sit down to write. I get contemplative.â The album, indeed, is all about thoughts, and the emotions behind them, more than itâs about tangible things; these songs float just outside of what we might easily summarize. And yet the feelings and impressions being described in the songs are quite real, and recognizable, becoming more poignant with each listen.
The Best Films of 2019 So Far
Whatever the outcome of the streaming wars, we hope that when the dust clears, thereâs still a digital home for films like these.
In our present day, it feels like weâre sitting on the edge of too many abysses to count. Confining our perspective to the world of film, itâs arguable that the streaming apocalypse has arrived. Consumers are already fed up with the glut of services offering a library of films at low, low prices that, in sum, add up to the price of the premium cable package we thought weâd escaped. Weâre still months away from the launch of Disney+, which now looks not so much like the herald of the apocalypse as a behemoth that will arrive in its wake to rule over the vestiges of the internetâs cine-civilization.
And thereâs a different ongoing streaming apocalypse, at least according to the defenders of the movies as a unique medium. The year opened with cinemaâs old guard attempting to forestall the effects of streamingâs rise on the rest of the film industry: Most visibly, Steven Spielberg attempted to cajole the Academy of Motion Picture Arts and Sciences into disqualifying Netflix-produced films from competing for Oscars. And is streaming also to blame for this summer seasonâs dismal box-office numbers? Perhaps in part. In any case, the cracks in the Hollywood fortifications are showing. For years, prognosticators have predicted the unsustainability of the âtent poleâ model of film production, but the outcome is that everything is coming up Disney: Even Fox is Disney now, or soon will be.
But if streaming is indeed facilitating the long-delayed collapse of the tent-pole model, then more power to it. The year so far has been disappointing from the perspective of box-office returns, and it has been downright dreadful in terms of the so-called blockbusters themselvesâanother summer of sequels, side-quels, and soft reboots that has made it difficult to recall a time when big-budget superhero flicks like Dark Phoenix felt like cultural events.
That said, itâs worth noting that streaming isnât simply killing the box office, but offering an alternative to a moribund institution, as the best chance to see many of this yearâs best films, for those outside the countryâs major markets, will be on streaming services. Whatever the outcome of the streaming wars, we should hope that when the dust clears, thereâs still a digital home for films like the ones on our list. Pat Brown
3 Faces (Jafar Panahi)
Jafar Panahi works references into his film to some of the compositions, landscapes, and boundary-pushing plays of fiction and documentary evidenced in Abbas Kiarostamiâs cinema. But instead of mere replication, 3 Faces filters these elements through Panahiâs own unique sensibilities. Rather than letting the mysteries in his film stand, or prolonging its ambiguities, Panahi prefers to signify potential plot directions and formal strategies and then promptly pivot away from them at the moment they outlast their usefulness. This isnât the mark of a lesser filmmaker, but merely one who recognizes that his own strengths lie in his intuitiveness, his wit, and his humor. Sam C. Mac
Ash Is Purest White (Jia Zhang-ke)
The political dimensions of Jia Zhang-keâs films hve led to a strained relationship with state censors in the pastâand so the directorâs appointment this year as a representative of Chinaâs 13th National Peopleâs Congress, and the larger indication that he was working to gain the favor of the state, created some worries about the integrity of his films going forward. But thankfully, the clever, subversive, and hugely ambitious Ash Is Purest White assuages those concerns. The film serves as a considered retrospection, and a coherent transition between Jiaâs neorealist early films and his more recent populist melodramas. Itâs a quixotic and profound statement on the spatial and temporal dissonances that inform life in 21st-century China. Mac
The Beach Bum (Harmony Korine)
Despite its lax, vignette-like quality, The Beach Bum is perhaps Harmony Korineâs most straightforward film to date, even while its form fully embraces its inherently circuitous, nonsensical subject matter. Indeed, the way Moondog (Matthew McConaughey) buoyantly moves from locale to locale, Korineâs semi-elliptical style, and a tendency for events to just happen lend the film a chronic haziness where even life-threatening occurrences are treated with a cheery dementia. At one point, a character loses a limb, but itâs âjust a flesh woundââsomething to quickly move on from and to the next toke. Not for nothing has Korine likened the filmâs structure to pot smoke. Its dreamy, associative style is pitched to its charactersâ almost random inclinations, while mirroring the spatiotemporal dilation of a high. Peter Goldberg
Birds of Passage (Cristina Gallego and Ciro Guerra)
A narcotrafficking origin story embedded inside an ethnographic study of a vanishing culture, Cristina Gallego and Ciro Guerraâs Birds of Passage starts and ends in the harsh Guajira desert peninsula that sticks into the Caribbean Sea from northern Colombia. Showing the same fascination with the interstices of Western and native cultures that Guerro and Jacques Toulemonde Vidal brought to Embrace of the Serpent, the story initially takes a back seat to an examination of ritual and belief. While the basics of the narrative are familiar from other stories about how Colombia tore itself apart serving Americaâs drug culture, the film stands apart for Gallego and Guerraâs studied focus on the drip-drip-drip of traditions falling before encroaching modernity as a family grows in wealth and shrinks in awareness. Also, their arresting visual sense power the story in the eeriest of ways, from the sweeping vistas of desert and sky to the surreal appearance of a glistening white mansion where an ancient village once stood. Chris Barsanti
Black Mother (Khalik Allah)
Black Mother finds Khalik Allah doubling down on his established aesthetic to bold, hypnotic ends. This essayistic documentary is organized into âtrimesters,â chapter headings marked by the growing stomach of a naked woman, and it drifts between digital, Super 8, and Bolex footage as Allah tours the home country of his mother, beginning with a remarkably cogent examination of Jamaican political and religious history through the voices of those the director encounters on the street, before sprawling into more existential terrain, chiefly the feedback loop between humans and the environment. Allah is attracted to loud, confident voices, and the ways in which they hold forth about poverty, sex work, spirituality, and food is crucial to the filmmakerâs vision of the proud, angry beating heart of a nation. Christopher Gray
E3 2019: The Best and Worst Surprises
The 2019 Electronic Entertainment Expo presented an industry in transition.
The 2019 Electronic Entertainment Expo presented an industry in transition. As the current console generation winds down and new hardware is still in development, the subject of how games will be played going forward has come into question, as the technology to stream games via the cloud supplants the need for consoles or PCs.
In a 15-minute presentation prior to E3âs launch, Google unveiled their cloud gaming service Stadia, a subscription-based serviceâfor use on desktop computers, laptops, and mobile devicesâthat allows high-end gaming without the need for expensive hardware. Supposedly offering computing power significantly stronger than that of the PlayStation Pro and Xbox One X combined, Stadia relies on Googleâs own data centers, with the only real bottleneck being consumer internet speeds and bandwidth caps as the gameplay is streamed to the end user. Hands-on experience with Stadia has shown it to be incredibly impressiveâprovided oneâs internet connection is stable and fast enough to handle the required download speed.
Even before the expo officially kicked off at the Los Angeles Convention Center, notions of âtraditionalâ video gaming were being challenged. There was no greater sign of the shake up than the absence of one of the three major console makers: Sony. The company eschewed not only their usual press conference, but any showing at all. While many have suggested that Sony, who had informally announced their upcoming PlayStation 5 console earlier in 2019, wanted to benefit from Microsoft announcing what the target specs would be for the Project Scarlett, the simple truth is that Sony doesnât have much to currently show to the public.
Only two of Sonyâs upcoming first-party exclusive titles particularly stand out: Naughty Dogâs The Last of Us 2, a known quantity which has already seen multiple previews, and Hideo Kojimaâs Death Stranding, whose trailer premiered shortly before the expo kicked off. In the end, releasing the trailer ahead of E3 was a smart move on the companyâs part, as the ongoing enigma that is Kojimaâs next title dominated discussion for days instead of getting lost in the sea of announcements after E3 was officially under way, and a solid release date is something that Sony can boast about in a year where their exclusives are scant.
EA also elected not to host their customary press conference, instead opting for a streamed video presentation similar to the Nintendo Direct broadcast. The companyâs decision not to discuss anything about this yearâs disappointing Anthem is damning, not only for the remaining fans of the game hoping to see the game properly supported moving forward, but for EA itself, whose frustrating trend of misusing developers they acquire has left BioWare on thin ice. As one live service game in an ocean, and created by a company with little experience making such games, Anthem was always destined to face an uphill battle; at this point, some four months after its release, turning the game around would require faith in the product and an evolving cycle of new content, both of which EA could have presented to the world here. And thereâs precedent for this, demonstrated by the success of Destiny after its first tumultuous year. Alas, not even a mention across the entire show.
The main event of EAâs Play presentation was their upcoming Star Wars title Jedi: Fallen Order. Though the somnolent 14-minute video that capped the presentation seems to promise a cross between Uncharted and The Force Unleashed, hands-on time with the game reveals that its closest analogue is Dark Souls, given that it takes place across large open areas with bonfire equivalents the protagonist can meditate at, which inexplicably revives all enemies. The combat feels like that of Dark Souls, with the fast-paced lightsaber duels of something like Jedi Academy replaced by slower, more precise one-on-one battles where you must manoeuver around enemies to fight them individually, and in a manner that recalls other From Software games. Whether Jedi: Fallen Order will be as difficult as the Soulsborne titles remains to be seen, though one would assume EA would want the title to be accessible as possible, especially considering their recent and lousy track record with the franchise.
The first official E3 press conference was presented by Microsoft, which had a stellar showing of new games and announcements. New titles demonstrated include Outer Worlds, a Fallout-esque sci-fi action adventure game, a new Battletoads game featuring bright and colourful cartoonish graphics, the latest iteration of Microsoft Flight Simulator, the next chapter in the Gears of War series simply titled Gears 5, and survival horror outing Blair Witch. Microsoftâs next console, Project Scarlett, was broadly discussed as a technical powerhouse without mentioning any specifics, including price, as if to ensure Sony has no edge on the competition when their PS5 announcement finally comes. More interestingly, Microsoft presented their version of the cloud streaming gaming, the Microsoft xCloud service, which Phil Spencer was able to elaborate on during Giant Bombâs Nite Two live show.
Spencer notes that while cloud streaming services are convenient, allowing gamers to play games anywhere, theyâre to the detriment of consumers in terms of actually letting them own the games they buy. The Stadia pricing model includes not only subscription fees, but also additional prices on top for some games, which is troubling as purchasers will only âownâ any game they buy as long as the service is active, or if they have an active internet connection. If Google, or any streaming service, pulls the plug, purchased products simply go away.
Which is why Microsoft is working toward a hybrid of cloud streaming services with traditional ownership models, where gamers will own their console and their games, but can also stream them to other devices to play games on the go using the cloud. Googleâs Stadia offers something more akin to Netflix, and looks to suffer from some of the same issues as Netflix when it comes to content disappearing as licenses expire. Whether Microsoftâs model works also remains to be seen, but their excellent and inexpensive Game Pass service, which saw extension to the PC during E3, has demonstrated both the excellent value and the focus on services benefitting the end user that Spencer advocated for.
Bethesda was in full-apology mode for their first press conference since the disastrous launch of Fallout 76, bookending their presentation with saccharine, insipid videos about how they understand and like gamers, how theyâre gamers themselves, and other such rigmarole. Bringing out Todd Howard to discuss said elephant in the room would have been a misstep had it not been for the announcement of the gameâs Nuclear Winter DLCâa fresh take (currently available in beta) on the battle-royale genreâas well as a Fallout 76 freeplay period where anyone can play the game with the new content. Nuclear Winter is a surprising amount of fun, a squad-based battle royale allowing players to choose where they spawn on the map and then take advantage of classic Fallout devices while fighting to become the only survivor. For example, becoming invisible with a Stealth Boy offers a fleeting chance to get the drop on enemies or flee an area teeming with overpowered opponents, or jumping into a set of Power Armor gives more health but impedes player speed and is loud enough to give away player location. At time of writing, Bethesda have made Nuclear Winter an indefinite add-on for Fallout 76, which gives the populace at large a reason to try Fallout 76.
Standing high above Bethesdaâs other announcements and demos, Doom Eternal looks to be a spectacular follow-up to the successful 2016 reboot, escalating on the core gameplay with new abilities including a combat grappling hook and a flamethrower, and an expanded narrative involving angels as well as the demons of Hell. Elsewhere, Square Enixâs press conference largely focused on the Final Fantasy VII Remake and concluded with a baffling look at Marvel Avengers, a game that probably should have been revealed back when Avengers: Endgame was still a part of the popular conversation but probably wasnât given its ugly and bizarre character models. More notable, though buried within the conference, was the announcement of Dying Light 2, which looks to be an ambitious and sprawling follow-up to the original game. It boasts expanded parkour gameplay in a new environment that changes with player choice, promising to give fans a unique experience with each playthrough.
Nintendo Direct closed out the conferences, announcing two new Super Smash Bros. Ultimate DLC characters: the much-loved dynamic duo of Banjo and Kazooie and the not-so-loved hero from Dragon Quest. The Linkâs Awakening remaster, which boasts frustratingly cutesy graphics that go against the original gameâs theme and tone, was also exhibited; itâs as if the developers thought that the cartoonish look of the original 8-Bit Game Boy title was an intentional stylistic choice, rather than how Zelda games looked at that time, and that it was something that needed to be made cuter. It feels like a significant misstep, and one thatâs bound to cheapen the surprisingly mature and thoughtful narrative. Nonetheless, itâs pleasing that this underplayed classic will find a new audience, and Nintendoâs diorama displays of areas from the game on the show floor were exceptional and gorgeous.
Finally, a new Animal Crossing was revealed, with a fresh island setting, new crafting gameplay, and the inclusion of fruit stacking. After sideline missteps like Pocket Camp, Amiibo Festival, and Happy Home Designer, a new Switch entry seems to be exactly the shot in the arm that this beloved series needs to get back on track.
Although E3 2019 demonstrated that there are major changes coming for the gaming industry, some things remain the same, even if itâs just Devolver Digital taking the piss out of, well, the big-budget press conference. Indeed, latest conference was as fresh, joyous, and deranged as its predecessors. The future of video gaming might be uncertain, but thereâs still plenty to look forward to and celebrate, and this is something the folks at Devolver Digital are committed to proving year after year, and with a humor that could stand to rub off on the industry at large.
E3 ran from June 11â13.
All 21 Pixar Movies, Including Toy Story 4, Ranked from Worst to Best
Upon the release of Pixarâs Toy Story 4, weâre counting down the animation studioâs 21 films, from worst to best.
Among the familiar elements on display throughout Josh Cooley’s Toy Story 4 is the abandoned and resentful toy as a villain who holds the heroes hostage, which easily invites comparison to Lee Unkrichâs brilliant Toy Story 3. Itâs a comparison that doesnât favor the new film, which isnât as impactful in terms of story or image. Cooleyâs direction is fluid, seamlessly interweaving the fun escapades and the earnest emotions, but it lacks the visual power of the prior film. Thereâs no equivalent to the moment in Toy Story 3 when, headed into a blazing incinerator, Woody and his friends silently grasp hands, taking comfort in one another as they face their ends head-on. On the occasion of the filmâs release, join us in revisiting the Pixar canon, ranked from worst to best. Pat Brown
21. Cars 2 (2011)
The effect of the Toy Story films is practically primal. They appeal to anyone whoâs ever cared about a toyâone they outgrew, gave away, or painfully left behind somewhere. These films, with scant manipulation and much visual and comic invention, thrive on giving toys a conscience and imagining what adventures they have when we turn our backs to them. Conversely, the effect of Cars and its infinitely worse sequel, toons about dudes-as-cars not quite coping with their enormous egos and their contentious bromances, is entirely craven in the way it humorlessly, unimaginatively, and uncritically enshrines the sort of capitalist-driven desires Pixarâs youngest target audience is unable to relate to. Unless, that is, they had a douchebag older brother in the family who spent most of his childhood speaking in funny accents and hoarding his piggy-bank money to buy his first hot rod. Ed Gonzalez
20. Cars (2006)
Maybe itâs my general aversion to Nascar, or anything chiefly targeted at below-the-line states. Maybe itâs that Larry the Cable Guyâs Mater is the Jar Jar Binks of animated film. Or maybe itâs just that a routinely plotted movie about talking cars is miles beneath Pixarâs proven level of ingenuity, not to mention artistry (okay, weâll give those handsome heartland vistas a pass). Whatever the coffin nail, Cars, if not its utterly needless sequel, is thus far the tepid, petroleum-burning nadir of the Pixar brand, the first of the studioâs films to feel like itâs not just catering, but kowtowing, to a specific demographic. Having undeservedly spawned more merchandising than a movie thatâs literally about toys, Carsâs cold commercialism can still be felt today, with a just-launched theme park at Disneyland. And while CG people are hardly needed to give a Pixar film humanity, itâs perhaps telling that this, one of the animation houseâs few fully anthropomorphic efforts, is also its least humane. R. Kurt Osenlund
19. The Good Dinosaur (2015)
The Good Dinosaur has poignant moments, particularly when a human boy teaches Arlo, the titular protagonist, how to swim in a river, and there are funny allusions to how pitiless animals in the wild can be. But the film abounds in routine, featherweight episodes that allow the hero to predictably prove his salt to his family, resembling a cross between City Slickers and Finding Nemo. Thereâs barely a villain, little ambiguity, and essentially no stakes. There isnât much of a hero either. Arlo is a collection of insecurities that have been calculatedly assembled so as to teach children the usual lessons about bravery, loyalty, and self-sufficiency. The Good Dinosaur is the sort of bland holiday time-killer that exhausted parents might describe as âcuteâ as a way of evading their indifference to it. Children might not settle for it either, and one shouldnât encourage them to. Chuck Bowen
18. Monsters University (2013)
Itâs perfectly fair to walk into Monsters University with a wince, wondering what Toy Story 3 hath wrought, and lamenting the fact that even Pixar has fallen into Hollywoodâs post-recession safe zone of sequel mania and brand identification. Whatâs ostensibly worse, Monsters University jumps on the prequel, origin-story bandwagon, suggesting our sacred CGI dream machine has even been touched byâgulpâthe superhero phenomenon. But, while admittedly low on the Pixar totem pole, Monsters University proves a vibrant and compassionate precursor to Monsters, Inc., the kid-friendly film that, to boot, helped to quell bedroom fears. Tracing Mike and Sulleyâs paths from ill-matched peers to super scarers, MU boasts Pixarâs trademark attention to detail (right down to abstract modern sculptures on the quad), and it manages to bring freshness to the underdog tale, which is next to impossible these days. Osenlund
17. Cars 3 (2017)
Cars 3 is content to explore the end of Lightning McQueenâs (Owen Wilson) career with a series of pre-packaged sports-film clichĂ©sâan old dog trying to learn new tricks, struggling with a sport that seems to have passed him by, and facing, for the first time in his career, a sense of vulnerability. The template turns out to be a natural fit for the Cars universe, organically integrating racing into the fabric of the film and rendering it with a visceral sense of speed, excitement, and struggle. Cruz Ramirez (Cristela Alonzo) is a welcome addition, a plucky foil to McQueen whoâs also a three-dimensional presence in her own right, much more richly developed than one-joke characters like Mater (Larry the Cable Guy) and Luigi (Tony Shalhoub). Cruzâs presence also allows the filmmakers to bring some social conscience to this sometimes backward-looking franchise, exploring the discouraging pressures placed on young female athletes while also nodding toward the historical exclusion of women and racial minorities from racing. Watson
Interview: Joe Talbot and Jimmie Fails on the Friendship Behind The Last Black Man in San Francisco
Fails and Talbot live and breathe their city, even as its dominant tech industry is wiping away its offbeat majesty.
The surrealistic verve of The Last Black Man in San Francisco often makes the film feel as if it exists apart from time and reality. But perhaps no facet of Joe Talbotâs film cuts against the grain of the present political climate than the form of its nostalgia. In a time where politicians on the right are weaponizing a rose-colored view of Americaâs past in order to rouse action in support of a whiter, more homogenous country, Talbot and co-writer/star Jimmie Failsâs story pines for a truly diverse, pluralistic society in San Francisco.
Fails and Talbot, who sports a San Francisco Giants ballcap thatâs been seemingly surgically attached to his head, live and breathe their city, even as its dominant tech industry is wiping away its offbeat charms and majesty. Failsâs painfully personal biography is the backbone of The Last Black Man in San Francisco, and it connects to a larger history of San Francisco. Gentrification moves beyond serving as just an empty thematic buzzword and emerges as a process that takes tangible effects in its characters. As Fails, playing a version of himself, attempts to reclaim an old Victorian home built by his grandfather, he must directly confront the social and economic forces leading to his own obsolescence in the city that made him.
I chatted with Talbot and Fails about their creative partnership over coffee in New Yorkâand, ironically enough, at a venue in a part of town that the Urban Displacement Project classifies as having fallen victim to âsuper gentrification.â Our conversation began with a discussion about their early work together in scrappy short films and closed with a talk about how they hope to encourage public dialogue about gentrification in the future.
Was the 2017 short film American Paradise your first collaboration together?
Joe Talbot: No, actually, we made movies together since high school. One of our first movies was called Last Stop Livermore.
Was American Paradise a proof of concept for The Last Black Man in San Francisco at all? Or just trying to level up a bit?
JT: We did a concept trailer for Last Black Man five years ago that was closer to proof of concept for this. It was essentially Jimmie skateboarding through the city. Iâm hanging out of my little brotherâs car filming it, very funky, and heâs skating and telling his story that inspired the film. That was the first thing we did. Jimmieâs wearing the beanie and red plaid shirt [an outfit he wears throughout the feature]. We put it online not expecting anything to happen. Weâd never done anything big like this before. But we started getting emails from people who wanted to join and help us. They became a part of our film family, and as we developed Last Black Man over the next few years, basically learning how to write a script together, because weâd never done anything like that, and we had an opportunity to do a short film that eventually became American Paradise. In American Paradise, even though Jimmieâs character bookends it, it was a completely different story for us. It was a chance for us to come together and make something en route to making the feature.
So, like a ride with training wheels beforehand?
JT: A little bit, yeah! I had never been on a set. Part of it was that I knew I was gonna fuck up in some ways, so I wanted to lessen the chance of that.
You mentioned there being a long tracking shot in the trailer, and a lot of those shots made it into the feature. Is that something you always envisioned as a key part of telling Jimmieâs story?
JT: Yeah, I think the city lends itself to them in some ways. Obviously, itâs a beautiful city, a place you keep falling back in love with, but itâs a place weâre very critical of and have a lot of problems with. Thatâs part of the ambivalent relationship we have with the city.
Jimmie Fails: At the time that he did it, I thought it was very well put together. He edited and scored it himself. It makes sense why people reached out when they saw it. He did a good job.
At what point did Plan B, Brad Pittâs production company, come on board to help fund the film?
JT: Much later.
JF: Took a while! [laughs]
JT: Me, Jimmie, Khaliah, and a group of other people who saw that concept trailer became our film family. We spent these years working on it together. Then, Plan B saw our work, read the script, and we spent a little more time further developing it with them. They came on to produce it and went to A24 to finance it.
Did that change the scope at all or what you thought would be possible?
JF: We had big dreams! We can shoot it on Technicolor, we can shoot it on filmâit could have cost $100 million. But weâre first-time filmmakers, so what the fuck do we know?
JT: It was an ambitious movie. And even finally getting a budget, it still required us to call in favors left and right, and a lifetimeâs worth of experiences in San Francisco. It still felt in a way like a bigger version of the movies we made as teens, just with more people and more cameras. Like outdoing the same thing youâve done for a long time.
JF: Pretty much, just more professionally.
How did you all come to determine the visual or tonal language for the film? It seems like the story came first since it has such personal roots, but was the poetic and surreal nature of the project always evident?
JF: I think that just speaks to our imaginations as people. We always try to make the best stuff kind of dreamy. Ghost World was a big influence. I think thatâs important to tell that personal story, and it came first. But especially me, because itâs so personal to me, I donât want to shove a personal story down someoneâs throat without making it more magical or poetic.
JT: When Jimmie first told me the stories about his life, he always did it in that way. It always felt like he had some unique outsiderâs context in the way he told it. I think heâs just naturally a really good storyteller. It was as much about the stories as the way he told them. And then, on top of that, he could take something that was true and then we could imagine. Mike Eppsâs character was based on someone in Jimmieâs life, but it was funny to imagine someone who drove off with your car and coming back to pick Jimmie up. It was funny to think about Mike Epps driving around and not acknowledging that. Thatâs fucking funny, and Mike Epps is hilarious! A lot of it was starting with something real and then going off into our imaginations as to what we thought would be fun to watch.
I know that this project is an intense collaboration between the two of you, but Joe, as a white man conveying a very black story and history, was your job just to learn as much as you could from Jimmie and the community to be a faithful steward?
JF: Iâm just gonna chime in. Thatâs the problem with change in San Francisco. We grew up in the same neighborhood, so we were around a lot of the same people. It was very diverse. There [were] white, black, Latino kids. Obviously, our experiences are different: His parents are white, and my family is black. He was around. It wasnât like he had to come in and study the black community. He was already there. A lot of his friends were black. We all knew about everyoneâs culture growing up in San Francisco, but not so much anymore because itâs changed so much. Heâs also very well educated on San Francisco. His dad wrote a book called Season of the Witch that tells a lot of the black history that is important and central to San Francisco. Heâs telling his friendâs story, and heâs black. I totally get the question, but weâve known each other for so long that I canât imagine anyone else telling the story.
JT: Yeah, I think that this story for us, everything weâve made has come out of our conversations. This felt like an extension of that. Thatâs part of how this naturally unfolded. Had I come into a different situation, I might not be the right person to make that film. I think there are other films in San Francisco from other people in other experiences, and Iâm certainly not the person to make [them] despite being a lifelong San Franciscan. Even then, it starts with us, but itâs also about the other people who are involved in the project. One of the first people to become involved, Khaliah Neal, is an East Oakland native who cut her teeth in New York producing. This was her first big leap into independent filmmaking as a lead producer, and she became our producing partner like Jimmie was my creative partner. I think that collaboration was really important because Iâm a white guy, and even though we had grown up together, as many voices in the room helps in getting to a deeper truth. That way itâs not all on Jimmie, itâs on us as a group. And not even just in terms of race, some of our closest collaborators arenât from San Francisco at all, so they donât know the nuances of the shit we saw growing up. They donât know what a candy house is necessarily. We see San Francisco in one way, with a very specific kind of love, but bringing in people who donât know as much about San Francisco is important in telling a story that is going to exist outside it.
I was really struck by the âthis guy fucksâ moment, a reference to Silicon Valley, when Jimmieâs character sits next to a naked guy on a bench and watches a trolley full of tech bros chant the quote from the show. What inspired this scene and led you to put it in the movie?
JF: Itâs supposed to speak to me coming from my dadâs house, which is a rough moment. He doesnât respond how I wanted when I break the news that Iâm back in the house. I think itâs representative of old San Francisco and new San Francisco meeting. Obviously, Iâm unfazed by the naked guy because I see that all the time. I relate to him more than all the âthis guy fucksâ cable car. Visually, itâs old meets new. Theyâre listening to a newer version of âSomebody to Loveâ by Jefferson Airplane. Theyâre on a cable car on wheels, which is a contradiction. It just goes to show that the people in San Francisco donât pass judgement, really. You meet so many different people.
Is this a nostalgic film?
JF: Yeah. Weâre nostalgic people. [laughs] That would have come through either way because we just go through life that way. Iâm pretty sure any film he makes would be a little nostalgic.
What role should looking back at the cityâs history play as it looks forward to the future?
JF: All I want is for friendships like ours to be able to exist, and that doesnât exist in the new San Francisco. Thatâs really what itâs about, getting back to that point where artists and outsiders can live there. Where weirdos who didnât feel accepted could come because thatâs what it used to be about. Thatâs the best San Francisco in my eyes.
Now that this project has made you all cult heroes in the city, how do you view your role in the ongoing conversation about the future of San Francisco? Activists? Storytellers? Artists? Something else entirely?
JF: I think a little bit of all of that. I think you definitely want to speak out if you can and let the voice be heard. But weâre artists first and foremost. Let our art create that conversation where there can be activism. Start the dialogue. Iâm going to be in contact with Danny [Glover, who co-stars in the film].
JT: Danny is a hero to us in San Francisco, because not only is he an actor whoâs been in important work, but he was an activist in the city before that. We grew up on the stories of his activism. Those two things feel like San Francisco the best: art and politics. With someone like him, you look up to him and hope you can carry on, in some very small way, the tradition that he set forward.
Thereâs been quite a Bay Area Renaissance recently: Sorry to Bother You, Blindspotting, now The Last Black Man in San Francisco. Do either of you have theories about why this is all coming to pass now?
JF: Well, those are both Oakland movies. Itâs about the same sort of thing, but theyâre both Oakland, which is extremely different even though itâs across the water. Hopefully somebody else makes something else so we can have two.
JT: And Fruitvale Station. Itâs always Oakland!
JF: Then they got Kicks too.
JT: Kicks and Licks. It speaks to how Oakland is a place thatâs always birthed incredible talent. Boots Riley, long before that, recorded music in the Bay. Oakland has a really incredible history artistically. For us, itâs really cool to see that happen across the water, but like Jimmie said, San Francisco has a different history and a different relationship to gentrification as it exists now. We feel it in different ways than they do in Oakland. I think this movie is us trying to wrestle with our own situation.
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