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Tom Clancy’s Ghost Recon: Wildlands Gets a “New Assignment” from Ubisoft

We sometimes like to think that studios listen to our pain.

Tom Clancy's Ghost Recon: Wildlands Gets a New Assignment from Ubisoft
Photo: Ubisoft

We sometimes like to think that studios listen to our pain. From our review of last year’s Tom Clancy’s Ghost Recon: Wildlands: “The game is at its best when it’s focused on the minutia and gameplay of a scenario within the larger world it depicts: a showdown atop the middle of a dam; a bloody ascent through the winding scaffolding that surrounds a mausoleum that’s in the process of being completed; the tricky infiltration of a well-guarded cathedral. They say that freedom isn’t free, and the price of this open-world game is all the unmemorable filler that players must experience in order to enjoy such truly unforgettable encounters.”

Perhaps, then, the new major update for the game, which will be available on next-gen platforms and Windows PC tomorrow, will offer us not only more freedom than there is in dominos, but more impeccable sights to be hold.

Ubisoft is calling the update “New Assignment,” and according to the distributor, “it continues to expand the Ghost War experience by adding three new classes and wraps up the total of six additional classes planned to be introduced within the span of the Ghost War roadmap.” Available in all PvP modes, the new classes are: The Trapper (“an expert shooter equipped with a semi-automatic sniper rifle with the ability to mark downed enemies and deploy remote KO-gas traps to stun and damage enemies”); The Guerilla (“a support-class specialized in diversion tactics and equipped with a smoke-grenade launcher drone”); and The Stalker (“a sharpshooter specialized in silently dispatching her enemies thanks to her special abilities”).

And here’s more on the update from Ubisoft:

New Assignment will also introduce two new maps, “Refinery” and “Cliffside,” available for the Extraction mode exclusively, as well as a series of quality of life and gameplay updates addressing player feedback for both PvP and PvE modes. A new map-voting tool will notably allow players to vote for one of three possible Ghost War maps, each from a different game mode, at the start of every new PvP Quickplay and Ranked match.

The new maps and gameplay updates will be available free and simultaneously to all players. Season Pass and Ghost War Pass owners will immediately unlock the three new classes with an exclusive seven-day early access, while other players will be able to unlock classes with Prestige credits earned through progression or to purchase them via the in-game store. These classes round off the PvP content included in the Season Pass and Ghost War Pass offers.

See below for the update’s announce trailer:

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