Review: Celeste

What separates Celeste from masochistic games like The End Is Nigh is that it’s not bleak or unyielding.

Review: Splasher

Much like an actual modern-day factory, Splash Team’s Splasher abides by an assembly-line philosophy.

Review: Klaus

Both Klaus and the game are clones in search of higher sentience, and they both get there in the end.

Review: Dustforce

It isn’t fun, and without the personality, narrative, and sense of humor of something like Super Meat Boy, the game quickly becomes a chore.