There’s no mystery to Union, which is grounded in exactly the way that the Beacon Mental Hospital was not.
The distress that Corpse Party’s teen characters feel is relatable even out of a horror context.
The game renders its gory images in detailed and creative ways, never hinging on generic jump scares.
The game expends all of its invigorating freshness within the first 10 minutes, and what follows is more of a tedious and waterlogged slog.
The puzzles and supplementary goals suffer from inspiration deficit, hurting for true incentive, a legitimate tie-in with Murphy’s tale.
While the sound design isn’t bad, it’s extremely limited, and your own character’s phrasebank is so small that you’ll already be sick of his one-liners within the first hour, and you’ll hear them quite a lot in the hours to come.
Contrary to early reports, it’s not a transcendent gaming experience. This, it should be noted upfront, is a good thing.