The additional timeline never really questions the naïveté with which Radiant Historia preaches of self-sacrifice.
The first game in this series since 2010 offers a no-frills story mode that echoes the arcade experience.
It might boast a roster of wannabe pop idols, but the battle system is the real star of the show.
It’s all a bit of a give and take, as the developers hide an enslaving, sporadically exciting experience-building regimen, peppered with unusual sidequests and comical chats with other inn residents, underneath a painfully stock central storyline.
Visually, the game deserves praise for its efficient blend of stylish anime-inspired artwork and a handsome third-person exploration layout that uses the 3DS’s power to its full extent.
While you may lose days of your life to the lengthy dungeons and the micromanagement of your demonic menagerie, you won’t lose your soul.
In this new generation of video games, you can’t help but feel that the Japanese role-playing game has been left behind.
While everyone will appreciate Atlas taking the time to add the “choose a gender” feature to this portable iteration, some shortcuts were made to make a portable version of Persona 3 possible.