The game differs most from its predecessors in its more open-ended sense of progression.
U.K.-based developer Rare has crafted an experience that’s as wide as an ocean but only as deep as a puddle.
An aesthetically revolting, monotonous, franchise-forsaking endeavor that should have Oda-sensei throwing a temper tantrum in response.
The game is deeply unrewarding, with an unlockable series of side-character stories that registers as little more than fan service.