The effectiveness of the game’s humor doesn’t always tie back to the concept of Bowser as a frustrated, impotent vessel.
At least the game’s big-picture effects play to the developer’s strengths, particularly those of its new, proprietary Apex engine.
Mutant Year Zero feels most of all like a promising start for something potentially greater.
There’s little to love about Darksiders III, even for longtime fans.
It’s easy to imagine the result of a project that had exclusively set out to radically reimagine the first entry in the Spryo series.
As a single-player experience, Battlefield V is a series of short vignettes that can’t hope to live up to the weight of its heavy-handed narration.
Overkill’s The Walking Dead certainly stokes the player’s despair, but not the sort that its developers intended.
Tetris Effect is staggeringly immersive but falls short of justifying its audiovisual ambition as anything more than a novelty.