We weren’t crazy about Tom Clancy’s Ghost Recon: Wildlands. From Aaron Riccio’s review of the game:
In actuality, there are clear limitations on what players are allowed to do. The game’s regions are all accessible from the start, which makes it easy to jump into a co-op session if you dislike working with AI partners. Everything else is gated, which means that you can’t just track down El Sueno or the 16 buchons who’ve carved out Bolivia into a series of discrete territories. Instead, players must follow a scripted gameplay loop in order to identify and locate each target, tediously working their way up the cartel chain.
Today, Ubisoft announced that Fallen Ghosts, the game’s second expansion, is now available for season pass owners across all platforms. And given Ubisoft’s official description of the DLC (see below), perhaps some of our qualms with the game will be addressed.
Fallen Ghosts takes place after the fall of the Santa Blanca Cartel. With Unidad’s military force unable to maintain control over Bolivia, the country is in a state of civil war. To help restore order, the Unidad enlists cartel members, veterans, mercenaries and criminals from various nearby countries as volunteers. Together, they form a new brutal special unit: Los Extranjeros, which is ordered to track and eliminate all American agents.
The Fallen Ghosts campaign will feature 15 new missions in which players will have to take down four new bosses located in three different regions. In the expansion, players will start with a new character at level 30 and equipped with all of the main game skills. The level cap will increase from 30 to 35, and players will be able to unlock nine new skills including physical, weapon and drones skills.
See below for the DLC’s trailer:
Season pass owners will have access to Fallen Ghosts one week before it releases for individual purchase on June 6 on consoles and PC for the suggested retail price of $14.99.