Review: Spy Kids 3-D: Game Over

The film now stands as frontrunner for 2003’s most mindless and physically offensive moviegoing experience.

Spy Kids 3-D: Game Over
Photo: Dimension Films

In the grand tradition of Lumber Jack-Rabbit, Metalstorm: The Destruction of Jared-Syn, and Freddy’s Dead: The Final Nightmare comes Spy Kids 3-D: Game Over, the 3-D finale of Robert Rodriguez’s cutesy children’s franchise that now stands as frontrunner for 2003’s most mindless and physically offensive moviegoing experience. Unlike the static 3-D cameras of the past, Rodriguez’s new high-def equipment allows him to spin and twirl his camera in a variety of directions during the film’s non-stop set pieces—which means if you don’t receive a throbbing headache from the gimmicky three-dimensional effects produced by the flimsy red-and-blue eyeglasses given out at the theater, you’re bound to get one from the rapid-fire cinematographic somersaults. Rodriguez never saw a primary color he didn’t like, and Spy Kids 3-D: Game Over continues the series’s trademark production design, which resembles the bastard offspring of a ménage-à-trois between a Tonka Truck, a Lego kit, and a Mighty Morphin Power Ranger.

The virtual reality video game “Game Over” that serves as the story’s battlefield pays tribute to Super Mario Bros., Tetris, and Tron, but only in terms of visual style. Unlike those classics, Rodriguez’s game has no well-specified rules governing the action, thereby sapping any potential drama in Spy Kid Juni’s successful progression from level to level. Juni (Daryl Sabara), retired from the spy business and working as a private eye, is recruited by his former employers to infiltrate Game Over and save his sister Carmen (Alexa Vega), who’s being held captive in cyberspace by the game’s nefarious creator The Toymaker (Sylvester Stallone). The Toymaker wants to enslave the world’s children, but his habit of conversing with his three distinct multiple personalities—a warmonger, an evil scientist, and a hippie, all of which are embarrassingly embodied by Stallone—makes him no scarier than the fun-loving guy from Herman’s Head.

Every actor who appeared in the first two films reappears for a requisite cameo (including George Clooney, Steve Buscemi, Alan Cumming, Mike Judge, Bill Paxton, Antonio Banderas, Carla Gugino, Danny Trejo, Tony Shalhoub, and Haley Joel Osment’s eerily similar-looking sister Emily), each eager to impart some benign lesson about the importance of teamwork and family. Yet the film’s plot is so arbitrarily assembled and perfunctorily executed that such themes seem to have been randomly grafted onto the film; when Ricardo Montalban, as Juni’s wheelchair-bound grandfather, teaches his grandson to treat disabled people with respect, one can almost feel the director straining to instill his shallow carnival ride with some depth. Characters periodically pay lip service to the difference between perception and reality, but such a philosophical question actually speaks most forcefully to the selling of the film itself—despite a marketing campaign designed to create the impression that Rodriguez’s film is a revolution in movie magic, the truth is simply that Spy Kids 3-D: Game Over is a nausea-inducing assault on the senses.

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Score: 
 Cast: Daryl Sabara, Alexa Vega, Antonio Banderas, Carla Gugino, Sylvester Stallone, Ricardo Montalban, Salma Hayek, Holland Taylor, Danny Trejo, Steve Buscemi, George Clooney, Alan Cumming, Tony Shalhoub, Mike Judge, Bill Paxton, Matthew O'Leary, Emily Osment  Director: Robert Rodriguez  Screenwriter: Robert Rodriguez  Distributor: Dimension Films  Running Time: 84 min  Rating: PG  Year: 2003  Buy: Video, Soundtrack

Nick Schager

Nick Schager is the entertainment critic for The Daily Beast. His work has also appeared in Variety, Esquire, The Village Voice, and other publications.

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